"TB" Rectagular table Louis XV M1269 M1272 MP
Thank you for your interest in this beautiful Louis XV rectangular table.
Since I absolutely wanted to keep the fluid movement of the table cloth and didn't want to add tris that are not needed the tablecloth has a only a border on the inside. In principle people don't look under the table. So yes for this reason you will see no geometry there and it is partially transparent on the inside. This only counts for the tablecloth.
This table is made in two separate version, a shorter version with 4 legs (M1269 M1272) and a extendable version which can be made as long as you want by repeating the middle elements (M1269 M1281).
Each mesh has 1 texture face, though this is enough to differentiate the textures.
Included in this box:
4 meshes (as uploaded with colored texture faces)
2 complete sample setups
6 1024*1024 ambient occlusion maps (3 alpha = no black lines when applied)
3 1024*1024 UV map - made in such way that you have a minimum trouble to make you're items seamless.
If you need help to handle the UV or AO maps, herewith some links of tuts I made earlier.
http://youtu.be/YGQHV0G2bno
http://youtu.be/gEjitNCc78k
The rezzed object can be seen in my store.
You can change and combine pieces of the occlusion maps, just mind that you keep them on the same position or things will go wrong.
Please note that you get 1024*1024 maps so that you can work with the best possible detail. To upload it is recommended to reduce the scale of the textures and test what gives the best result for you.
This item has a very strong LOD, though it is always recommended to set your viewers LOD level at 4.
It is better not to go beyond LOD4 level, first of all grids don't use it.
This mesh has been made to be used with UV maps. The UV's are made in such way that you have a minimum nuisance with seams.
End user license agreement
All textures/sulptmaps sold by Zed Tremont and or Twice Baked "TB" in short, or any other name which I may choose in InWorldz, Second Life or any other inworld grid are produced by Zed Tremont (TB) and/or the graphic artist(s) doing business under that name are protected under international copyright law and may not be used without licence/permission.
We highly esteem ethics and do not resell protected work from other artists or make “derivate textures” of other people unless fundamentally changed and even then only with explicit permission of the other artist.
Any work purchased is of Twice Baked (Zed Tremont) is subject to the Terms Of Service of Twiced Backed "TB" End user licence agreement/Terms of Service. Please do have respect for our work and respect the TOS. Please do NOT take pictures of the textures and use them this way. I try to keep my work crisp since it simply looks better. This is not done for the convience of taking pictures, screenshots or any other comparable system and the image is covered unter the protection of International Copyright Law.
By purchasing textures/sculpties/mesh or any other “raw” material of Zed Tremont (TB) you are accepting as read and fully understood the contents of this End User License Agreement and the TOS of Twisted Thorn prior to purchase.
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws.
- Low Li while stable LODs
- can be textured via UV maps
- Can be textured with traditional textures
- UV's made in such way that you as few as possible seams
- Tablecloth is made for interior use