Atlantidean Man Avatar DEMO
DEMO version!
Fantasy humanoid character avatar, Bento enabled.
Read the description carefully before purchasing
All components are both modifiable and copyable, no transfer. The package Includes the avatar in 2 skin colors, 2 versions each:
1) Alpha sliced: Many slices to turn transparency on/off for the skin to not clip through the outfit
2) Body: split in way less sections for Bakes On Mesh applications (not available yet at the time of this release)
This avatar doesn't follow the default avatar skin mapping. This to allow higher resolution textures. However, Bakes On Mesh will be capable of managing it by using the normal channels along with the auxiliary channel added for the project, as described here: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Project_BakesOnMesh/6.0.1.522127
The channels are, namely:
BAKE_HEAD,
BAKE_UPPER, (will need an aux channel for the back side e.g. BAKE_AUX1)
BAKE_LOWER, (will need an aux channel for the back side e.g BAKE_AUX2)
BAKE_EYES,
BAKE_SKIRT, (not in use on this avatar)
BAKE_HAIR, (not in use on this avatar)
BAKE_LEFTARM, (arms are in a separate texture, use this for the arms)
BAKE_LEFTLEG, (not in use on this avatar)
BAKE_AUX1,
BAKE_AUX2,
BAKE_AUX3
DEMO Version: it's, of course, no modify and comes all linked together with the sliced version of the body only.
The full version has all pieces unlinked and is fully customizable.
Your purchase comes with a devkit for you to further customize your look by creating your own clothing and accessories.
By purchasing this product you agree to the following terms of use:
You will not share, in part or whole, any file contained in the downloadable devkit provided as part of your purchase, with anyone within or outside the service known as "Second Life". If you wish to have a third party developer do customization work for you, please contact Feralmanager with your name, purchase transaction ID and the name of the third party developer, along with their Marketplace listings page. Requests from blank profiles and empty stores won't be considered.
The devkits contents are the following:
- Autodesk Maya project, which contains the above fbx files plus:
- Maya scene for rigging, Mayastar enabled (scenes folder)
- Maya scene for animation in two standards: BVH and .anim output* (scenes folder)
- Maya scene for texturing purposes (scenes folder)
- Skin PSD files with ready made masks for different areas, where required. (assets folder)
- FBX files, one for rigging clothing and one for texturing (assets folder)
- UV templates (images folder)
* - BVH compliant scene is ready for animation with the latest (2019) HIK control rig. Facial control rig not available
* - .anim standard is compatible with MyAniMATE plug in, the animation templates come in two different scenes: body animation featuring a HIK rig, and a Face Animation template featuring a basic custom rig to animate the head and facial features.
Other 3D softwares are supported only through FBX files. Rigging scene set up is natively in centimeter scale, adjust your 3D app's environment to account for that, or set it upon import.
- 100% Original Mesh
- Materials Enabled
L$ 1
開封要
この商品を開封して使用するには、Second Life 内の場所(サンドボックスなど)を見つける必要があります。
この商品には、あなたのアバターに装着できる商品が含まれています。
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