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[C] Camera Perspective HUD E

[C] Camera Perspective HUD E
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It's a camera perspective HUD that switches all around camera perspectives.

Add(wear) it, touch the HUD on screen bottom right to pull up the menu:

[Top] [OTS] [OFF](or [ON])
[Overlook] [Round] [Chair]
[Front] [Left/Right] [Lounge]
[Low Front] [Low L/R] [>>]

or

[Back]
[Low Back] [Bottom] [<<]

Select an option to change default camera perspective:

[Top]
A camera position to focus on your avatar from top.

[OTS]
Over the Shoulder perspective, a third-person perspective behind your avatar's right shoulder.

[OFF](or [ON])
Turn off or on Camera Perspective.

[Overlook]
A higher and farther random camera perspective that focuses on your avatar with landscape.

[Round]
A random camera perspective focuses on your avatar.

[Chair]
A random perspective that focuses on your avatar sitting on a chair with a lower camera position.

[Front]
A camera perspective that focuses on your avatar from front.

[Left/Right]
A camera perspective that focuses on your avatar from left or right.

[Lounge]
A random camera perspective that focuses your avatar sitting or lying on the ground with a lower camera position.

[Low Front]
A camera perspective that focuses on your avatar from front with a lower camera position.

[Low L/R]
A camera perspective that focuses on your avatar from left or right with a lower camera position.

[>>]
Next page.

[Back]
A camera perspective that focuses on your avatar from back.

[Low Back]
A camera perspective that focuses on your avatar from back with a lower camera position.

[Bottom]
A random camera perspective that focuses on your avatar from bottom when flying or swimming.

[<<]
Previous page.

Note:
1)If it doesn't work, try to press Esc to quite Object View.
2)If camera position keeps in a lower level, try to zoom to mouselook view, then quite when focusing forward.

  • 13 camera perspective options
  • Menu control
  • 3 styles
  • A random perspective that focuses on your avatar sitting on a chair