* Easy control via dialog menu
* Scans the whole region or the parts you define
* Displays useful informations about what it found
* Find out which objects cause lag and how much memory they allocate
* Shows objects with high primcount or high CPU usage at a first glance
* Displays up to 2400 objects
* Uses sensors, raycasts (new technology) and volume detection to find objects quickly
* Volume detection scan only needs 1-2 minutes to find a majority of the solid objects in the region
* After 30 minutes it should have found most if not all objects in a 15k prims region with more than 50% prims used
* 2 versions available: mesh (3 prims, created by Chalice Yao) and prim (50 prims)
(+3 prims for the scanners and 1 prim for each detected object)
- Controlled via dialog menu
- Scans the whole region or the parts you define
- Find out which objects cause lag and how much memory they allocate
- Shows objects with high primcount or high CPU usage at a first glance
- Uses sensors, raycasts and volume detection to find objects quickly
Useless
Aside from the fact that this thing is bigger than my house, it's done nothing in almost 2 hours. There are only 1805 prims on my entire sim. All are rezzed within a 64 meter radius of the scanner and the parameters of the scanner are set to only scan that area. Yet, after almost 2 hours, not one object has been detected.
DO NOT USE IF YOU HAVE TO CONSERVE PRIMS
What a nightmare. This looks utterly cool but every representation of an object = 1 very real prim. It quickly put me over my prim limit. A waste of linden for me.
Love it!
This thing is so cool. Finds everything on your sim, by number of prims, script time, and uh, I forget what the other is. But it allows you to TP directly to the object in a number of ways as well. Turns out I had some stuff that fell out of the sky and was just lingering in mid air!
I'd been looking extensively for a tool that would help me manage lag on my public sim, and this does everything I hoped for.
The only suggestion I have is to allow you to search by owner and other's objects together.
I will be using this extensively for the future, and the price is right for something of it's power! Thank you creator!
Beware your prim counts
The product looks really cool, and the sim map showing object location is a really neat idea! You can zoom in and see each object and click on it for info. The only problem was that although the mesh product says it's 3 prims, every object it finds and puts on the map is also a prim. It basically sucked up every available prim in the region until it couldn't put anything more on the map. So I have no idea if it found everything or not. You can set a max limit of objects on the map, but what's the point of that? So basically, it ended up being worthless to me.