(Xmas 50% OFF!)MESH[SAC] Gen-12 Semi-Auto Shotgun v1.12 Full Box バージョン 1.12
SAC Gen-12 Shotgun - version 1.12
Gen-12 introduction movie
https://www.youtube.com/watch?v=p54Zg65gPmM
<SAC Update Information Blog>
http://ssocarmamentco.wordpress.com/
<Group for Update Info>
secondlife:///app/group/f2748501-901e-8545-b256-a6d118affb36/about
This item is set
copy
no mod
no transfer
We don't offer refunds on this item.
<<VERY IMPORTANT INFORMATION FOR GOOD CUSTOMERS>>
This product is not related on Event "Toy-Gun" version.
This product has SAC basic options(see images), and new option parts(Optics, Hider etc..) will be added!
https://ssocarmamentco.wordpress.com/2020/05/21/recent-activity-of-sac-2020/
<<Special Information for VERY Special People>>
This is a "Semi-Auto" Shotgun, you have to "Mouse Button" click to shoot
at "Mouselook Mode", and this product can not dump 30 rounds in 1 sec.
ALSO:
It does NOT shoot:
-All Projectile(RC Only)
-Rockets
-Nukes or other Explosives
-Smoke
-Foam
-Push
-GCS Compatible Bullet
(this product has RC bullet only)
It does NOT have:
-HUD system(someday we will make it, sorry for inconvenient)
-MOD permission, you can only operate through the menu(resize, recolor etc)
-Display Model, Props
-Pistol(like AD Poster)
PLEASE READ THIS BEFORE PURCHASING, THANK YOU.
--------------------------------------------------
** Credits **
Director: Catty Hammerer(SAC, SSOC)
Build & Texture: Eripom Moonwall(SAC, SSOC)
Scripts: TFA Akina(UEPONYA)
Animations: Chibiuzu Noel(Uzunimation), Eripom Moonwall
Gen-12 Advisor: Kurohige Steamer(SAC, Editor of Military DVD Magazine "GUNNER")
>>> see more info of "GUNNER" at this URL below
http://gunnermagazine.militaryblog.jp/
--------------------------------------------------
** Features **
-Designed for all collision meters(NOT MEANS OF API) and LLCS.
-MESH Model
-Real size weapon(with RESIZER).
-Low lag scripting.
-Custom sounds.
-Custom Animations.
-Always keeps gun settings.
-Auto Update.
-Fully AO Controled(contains over 130 animations * 2 sizes)
-Automatically Synchronization between Main Gun and Sling Gun.
-Dynamic kneeling.
-Dynamic reloading.
-Selectable Aim Style(Aggresive, Hip).
-Selectable Optical Sights.
-Selectable Stocks
-Suppressor available.
-Optional llCastRay bullets
-Complex.: 71,191
<< Available to Connect TonkTastic FDT Gloves!! >>
- Main Gun detects and connects your FDT gloves automatically.
(NOTICE: FDT Gloves "On Duty" or "Complete" version is required, "CIvilian" is not supported)
TonkTastic - FDT Gloves(Complete):
https://marketplace.secondlife.com/p/TonkTastic-FDT-Gloves-Complete/8794967
TonkTastic - FDT Gloves(On Duty):
https://marketplace.secondlife.com/p/TonkTastic-FDT-Gloves-On-Duty/8794966
this feature will be activated next "draw" command when you attach gloves.
*if your can see multiple gloves hands, set neutral pose(top and center in Pose HUD) once.
DO NOT ASK Tonk Tomcat, IF YOU HAVE ANY PROBLEM ABOUT THIS
-----------------------------------------------------------------------
**Tips**
Quick Kneeling:
you wil kneeling when holding PageDown key or C key, and you will stand up when you releasing Key.
(tap on the C Key to rapid transition from normal stance to bladed stance(C.A.R System- "Looking Over The Barrel"))
SAC Gen-12Mags(LHand) v1.0???:
please attach(or "add") your left hand, just for fun.
Strobing Flash Light:
you can strobing flash light to target by "Flash" command.
Sprinting:
you can sprinting when you off-mouselook mode, keeps 5 secs and 10 secs to re-charging.
Dummy Fire??:
in Preview menu, you can see "dummyfire" button, its firing preview for owner(its you),
when you previewing "Aim" stance, effects and anime started, try this for fun!!
(you can take picture of your own gun firing)
How do you activate the 'CQB' stance?:
Press C in mouselook:(
-----------------------------------------------------------------------
**Update History**
v1.12 - initial release
-----------------------------------------------------------------------
**Special Thanks**
- Tonk Tomcat(Tonktastic)
- v4lent1ne21 Resident
- kaoruco Resident
- •Detailed Mesh work. (see more images)
- •Low lag scripting
- •Designed for Collision meters
- •Selectable Colors and Textures
- •Variable Gun Actions