1 LI "Steampunk Storehouse / Hangar w Door" mesh, ANY texture (mod, copy) Version 1.4
- precision shape, no flickering;
- LOD friendly, no dirstortion at distance;
- ANY regular texture compatible, uses multiface mesh technology;
- shine-resistant, ideal metal reflective as at regular prims;
- ready for personal use.
Thank you for yours carefully reading notecard and yours personal license of using.
This is FINAL PRODUCT, not full perm item.
Package includes:
- 1 (mod/copy/NO transfer) 1 LI steampunk working space w door;
- read me;
*You may see item no modify in inventory, it is normal way SL shows complete permissions of object. Just inside is no modify script, that is why, When you rez it. you will see it full modify.
Notes:
Another result of experiments with ultralow prim buildings. This is 1 LI (1 prim takes from yours land) build with 2 prims. It stays 1 LI (1 prim from land, without any temporary rezzers) even at biggest possible size 64 x 64 x 64 without any distortion or loosing details on distance.
Formally it is very simple mesh carcase of house. Steampunk theme just comes in head cause I found few textured suited it. To customize you may use ANY texture (no need any maps, UV etc) you have or will have in inventory.
1 prim is full house you see on picture it cost 0.75 LI at any size up to 64 x 64 x 64 (by default is 24 x 12 x 8). Mesh contains built-in physics model. so you can walk inside, not pass walls, and can walk under roof (can replace truss with solid texture you will have second floor. Although that area has no entrance you may use any default SL way to teleport there. In my viewer double click allows to teleport where I clicked cursor).
You can stay inside, closing door makes house complete closed.
It has no any alpha bug problems.
How to:
Door works on touch or collision. It slides right / left and closes entrance.
By default set option to autoclose in around 4 seconds (more then enough to one/two persons to pass).
Everyone can operate door.
But if you have basic knowledge of operating prims in Sl, you can change it:
- Right click store house;
- Choose Edit from menu;
- (important) tick "Edit linked parts" checkbox (you may want to ask in yours viewer support group if you do not see this checkbox)
- Now Click with mouse Door;
- in General tab of door you 'll see name of object 0.4LI prison_bar (if you do not see it, repeat previous steps, you doing something wrong);
- under it you'll see description with number 2 (this is what you need to change)
- set any positive value if you need higher or lower time to autoclose;
- set it to 0 if you want to disable autoclose at all. Also door will be limited to operate only by owner in that case.
(So in case of 0 door will stay open, or close until you touch or collide it again, and only you)
In all other cases door will autoclose and reacts on everyone touch or collide it.
Customization:
This it is multiface mesh means you can separate texture each part of it. Walls, windows, roof, second floor truss.
When applying any texture containing alpha layer you need to set from default alpha blending to alpha masking. This fixes any possible alpha bug problem.
Caveats:
- Due of increased complexity of script comparing just to open close touch or collide by owner, due SL lags door may accidentally not return in default position or even move another way, if it happens to you, rez new copy of storehouse from inventory. Of course can manualy move door in correct position as any prim in SL, take storehouse in inventory and rez it back. this will force script to reset.
- There are no support for customization, sorry, It requires basic buildings skills that far better explained in numerous youtube videos about, There are free building groups inside SL that much better use English. One of such groups is biggest community Builders Brewery. Feel free to join and take free lessons.
- There are no any privacy controls in house, It is useless to add such things in prims as in SL you can legally pass any door or wall as well as use cam to distance view, Please use yours parcel settings to set a privacy, or purchase so named "Security orb" that will control area of yours parcel scanning for intruders and push them home if they not in welcome lists. Market has many stores specialize on such things.
Wish nice Second Life.
yours NEKKA (Silk Aeon)
- - precision shape, no flickering;
- - LOD friendly, no dirstortion at distance;
- - ANY regular texture compatible, uses multiface mesh technology;
- - shine-resistant, ideal metal reflective as at regular prims;
- - ready for personal use.
pretty good
so rensipani is going to nit pick, the door being slightly off center might be a tiny problem for some, however this can be fixed if you re-texture the wall to just bricks. in all honesty though, it's fairly priced and it's actually kinda cool.
Brilliant!
I spent hours looking for a (big) low prim structure that doesn't look ugly and/or super boring and doesn't cost a fortune: mission failed. Then i found this one: only 1 LI (with a working door!) and it looks good too? Wow, kudos to the creator!
L$ 30
Use It Now
This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.
- Copy
- Modify
- Transfer
- User Licensed