- precision sharp shape, no flickering;
- optimized LOD for distance, simple phisics for compability with prim system.
- any regular texture compatible, no need special textures;
- only 2 prims all you see at picture;
It is FINAL product, textured, not full perm item.
If you like this product, please rate it.
Package includes:
- 1 (mod/copy/NO transfer) 2LI multiface mesh Ocean Laguna Skybox;
- bonus - all other items that are full diving outfit (no mod/copy/transfer) with custom AO (for illusion of diving);
- read me.
Update: as bonus updated with PBR version, named experimental, cause all that combination of materials can be confusing if using different renderings, and it still varies on July of 2024 from version to version how item renders in viewer.
Description:
Item released in limited quantity (for test purposes, not exclusive) Was 40 and all bought for a test price, so some who wish to bought it not able to do it anymore. Under several requests I returns it on market in unlimited on reasonable price.You still can buy this skybox by separate parts in my store with full permissions (of course with other textures).
Low on prims? Living in skybox cause low on money? But dreams about water and underwater house. It is possible. This is it. Overall size is 42x48x30 meters (yes you can make it smaller or bigger). This what you see at picture is 2LI Skybox with animated water with waves, sounds, stone island, sound scripted.
No it does not mean you can sail classic boats in it, but with less modifications of boat scripts it possible of course. There are no formally differents from SL water for scripting as only replace reading position of water with reading position of water prim in skybox,
It built with 4 prims (all can be purchased as full perm in my store) but using land impact system takes only 2 prims from yours land. No any temp rezzers. Simple script for collision sound of splash water inside, no other scripts. There are no any invisible or hidden prims required. You can rez it and use. custom physics made to stay inside skybox, as well as island is solid prim (sculpted) to walk and water is phantom one to move inside. It is full closed from all sides skybox. so you probably need to use any third-party teleport system or use built in some third-party viewer double click inside box to TP. (it may need to enable in yours viewer double click to teleport somewhere in preferences).
While by default it is seen through skybox, it can be easily made more private looking. You need just set alpha at external invisible sides of skybox to 0%. This skybox is full modify. so if you need you can make some cosmetics changes self.
Bonus:
As bonus comes full perm diving outfit. (it is all other items inside package exclude Ocean Laguna skybox). I wrote and add animation overrider in one of the parts of this outfit to make illusion that you diving when you wearing it. I used 2014' year features for AO scripting, so script self is 6KB only. Diving outfit made not by me, it was shared far ago as full perm item widely, As it is bonus there are no any customization of any sort of support. This bonus given as is, just because it very suit to this skybox.
Caveats:
- This skybox uses many alpha surfaces, so it may cause some alpha issues on some machines or viewers, that is common to SL engine, All settings as glow, highlight, alpha percentage are result of long experiments that gives pretty big chance not having alpha issues. Tested on Singularity and official LL viewer.
- Yes of course you need mesh enabled viewer. (for current date I am doubt of existing nonmesh ones, but if you not sure look for information about yours viewer at support site;
- To move inside use any teleport system or just use viewer function to move inside object with no entrance;
- Island is huge stone pile sculpt, so you may walk around bounding box of sculpt not by visible stone shapes that you see, it is how SL works with sculpts.
- It is modify but if you planning to change it size, go in to "fly" mode cause while changing sizes SL stops it physics model and returning it automatically back when you leaving edit mode;
- Do not change physics type or reisze it if you do not understand what you are doing, it may increase number of prims from yours land (though if it is okey for you, nothing else touches);
- All textures are property of their creators, and not objects of selling.
Yours personal license allows:
- Use this item inside SL.
- To have limited support only for non modified object. (If you made any changes please refer to wiki.secondlife.com site to find a solution for an issue if you ll met it, ask yours more experience friend on how to, or join any free building group in SL.)
-=^_^=-
NEKKA (Silk Aeon)
- - precision sharp shape, no flickering;
- - optimized LOD for distance, simple phisics for compability with prim system.
- - any regular texture compatible, no need special textures;
- - only 2 prims all you see at picture;
Love it!
the water is really pretty. Looks amazing when you are on the bottom of the skybox looking up. You can add fish and aquarium decor to make it come to life even more. Excellent price too! I am very happy with it!
Strange but interesting
I rush bought this thinking it was full perm. It aint. Anyway gorgeous deep water ( sea ) sim with
realistic surface movement. In a sky box 42 x 38 x 30 deep size.
Once rezzed i fell out the floor and had to fly back and only way i could get inside was rezz a basic chair on the tip of the rock in camera mode and then sit there. Step off the rock and sink 30 metres to sea bottom.
And thats what this ones all about. Underwater. living / playing / diving whatever. A dream if thats whats desired. I was really sad there was no corner to sit and sunbathe anywhere at all to enjoy
the superb wave motions. . It deep water end to end and side to side. Interesting toy thou for the sea lovers ! 4 stars - a corner to sit on land somewhere and a full perm would have earned it 5 for me.