Camera HUD KERBEROS ***Professional Edition Ver2.60 WW Version 2.6

Details Features Contents Reviews (1)

Details

Was the storyboard completed?
Also camera diagram?
Okay.
Then, it is the turn of KERBEROS.
You will get a camera-work like a movie.
First of all, please watch the video of YouTube by the following link!

Please use copying KERBEROS.
Data is saved even if it will be detached.
Please modify the name of HUD according to camera work.

If you video is a conversation drama, it recommends the edition more than Standatd which can use a target camera.
If a cache function is used, you will get the most smooth camera work in the camera HUD for a second life.

As Motion control camera.
1. Shoot only a background by KERBEROS.
2. Shoot only an Avatar by KERBEROS with blueback.
3. Compose with DTV software.

Tips.
KERBEROS also becomes a switcher.
It will change a countless viewpoint, if it equips with two or more KERBEROS(s).

An instruction manual is in YouTube.
Please watch the following YouTube playlist.
https://www.youtube.com/playlist?list=PLYseFxvWZqhaCfG2x2TboRkbPxZcJZZ7A

Edit:
The load on SIM is increasing year by year as SL constantly adds new technologies.
As a result, the impact on KERBEROS is also increasing.
Therefore, if camera FPS instability is particularly noticeable, be sure to enable the cache function before shooting.
It will have the greatest effect when "camera FPS instability is particularly noticeable".

View Video »

Contents

Features

  • Even if it detaches HUD, cam-work data is not deleted.
  • If an offset function is used, you can use the same cam-work at other loca(Sim)
  • Cam-work which connected 20 cuts smoothly.
  • It can create cam-work intuitively.
  • You can part from the video of sleepy boring cam-work.

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Quality tool for camera automation

Posted August 14, 2017 by Jimc Jiminy 5 stars

I rarely write reviews and this is one of those rare times. If you are looking for a quality tool for automating your camera then this is it. I did not want to purchase the Basic or Standard version and then end up liking the product so much and wanting more features, then end up spending more for this version, so I just dove in head first. I was not disappointed.

This is not for the beginner unless you are serious about camera automation. Be prepared for a somewhat steep learning curve on some aspects of the HUD, especially when it comes to tuning the camera movement, but persistence and patience will pay off. There is no documentation other than the training videos, which are fairly detailed if a bit fast, so I would recommend downloading them for future reference. Not just for the pro version but also the Basic and Standard as they all share some features.

I really like that I can essentially chain camera work from multiple HUDs, especially when I run out of camera points. Just copy and paste the last camera point from the previous HUD, to the first point of the next camera HUD, and keep going, thus eliminating the jump cut between HUDs in post production. This will even work across regions but requires a bit more work since the reference points are specific to the region. The text above the HUD shows each cam and target position so this helps greatly in knowing where they are in no rez areas, making it easier to pick up where one HUD left off.

A good video card is required to get smooth camera movements, especially for outside scenes. This gave me a reason to upgrade my card. :). I still have a way to go before I would consider myself an expert with this, but to me at least it is well worth the coast and I am very pleased with it and the results.

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