Waiting for SL2? You now can already make mesh-models in SL, save them onto your hard-disk. Use them in SL, other games, or whatever. Build your own creative portfolio.
Celzium is an inworld mesh creation tool for SecondLife.
You can select from 32 mesh objects and create more complex build with these, Upto 8 different textures/materials are supported, includes UV-texturing and layout. Upto 200 sub-meshes can be rezzed and converted to a collada .dae file. You can upload into SL, or like blender and other 3D software packages.
I allow people to use, give away and sell the creations created with celzium (if using more then 2 building-blocks of this tool ) inworld, on other grids, to use for graphic & games, your portefolio.
(Selling or distributing the the individual building blocks of celzium I do not allowed at the moment)
And I would ask you to be wise about the distribution of your work, like giving it out copy/mod.
So it doesnt endup in a big biab-pile.
Although I work with standalone 3Dsoftware, I still love the ease of building and sketching in SL, for fine-tuning for certain models, I use like blender now and then.
Quick video demo:
http://www.youtube.com/watch?v=YX8fRYG2MrA
Celzium Introduction video:
http://www.youtube.com/watch?v=Db8U6h0k-qg
The idea behind it is, easy to create mesh objects and builds. From beginning to more advanced builders. Its nice to have an inworld tool, from simple sketching, collision models for your more complex builds.. etc.
Can these shapes be cut like sl prims?
No, the shapes are individual types of mesh themself, low-poly mesh-objects including the UV-layout. They can be scaled/rotated/translated, like sculpties. In the future I want to add more mesh shapes and Celzium addons to choose from.
(There are some other tools around for 'normal' sl-prims to 3D-models incase you need that)
Needs:
Second Life client
You need land in SL where you can create and build, and can use scripts.
The tool itself is 1-prim, and 1 prim for each for every building block rezzed (max 200+)
Only the owner of the tool, can use it
A recent browser
To convert the data generated in celzium to a .dae collada file.
Current supports Firefox/Chrome/Safari/Opera with java-script enabled.
---> (the xml-file generation is not working on the current Internet-Explorer browser at the moment!)
(information and more mesh tutorials)
http://celzium.pixel-lab.org/
For this tool I had in mind, simple/easy to use.
Cel Edman's Pixel Lab(slurl) - Claremorris (4,25,23)
If you got a question, just let me know, (when i`m not online; leave me a notecard)
See item in Second Life View Video »- Celzium is an in-world Mesh creation tool
Awesome!
This is so easy to use and the quality of the meshes is great.
Good mesh creation tool
Got off to a bumpy start but Cel was kind enough to step in and get things all straightened out. Easy to use and produces nice meshes. Very nice learning tutorials.
Great Tool!
I like Calzium very much, works fine. I hope it will have more different sub-mesh "prims" in the future too. Thank you !
Couldn't even finish the Build First
Oh, my stars and garters I couldn't even finish the build quick enough to express my love for this tool. It follows KISS down to a tee. I was a bit tooken back on the curved objects before generating, however I was truly blown away when it came out of the oven. This product takes all of the guess work out of placing individual blocks together to form a more rounded shape, for the rounded shapes are included on the pallet. Texturing by faces doesn't seem to be an option, but who needs it when you have 0-7 individual textures to apply to your build.
Levels the playing field
High quality. Excellent results. Easy to understand straightforward instructional videos. This tool single-handedly levels the playing field for mesh building in Second Life for builders like myself who want results rather than tweaking objects in Sketchup. I highly recommend this product and refuse to use any other mesh creation tool because frankly, this has it all.
A fantastic tool
Not 2 weeks before buying this product, I'd spent $L2K more then this for another in-world mesh creation tool that only allowed you to build with square shapes. How I wished I'd waited for Celzuim.
This tool is so fast and easy to use, it makes texturing a breeze, and Cel's tutorial videos take you step by step through the entire process. Nothing could be more simple if you are trying your hand at making mesh objects for SL.