Synchro Dance Machine
Thank You For Your Interest In One Of My Dance Machines
PLEASE NOTE: This Dance Machine does NOT offer a choice of dance as it synchronises up to 50 dances at the same time. However you can load in as many dances as you want and the script will run through them in sequence.
The Dance Machine is designed to be as simple to use as possible and get people in your club or bar up and dancing.
It comes with 18 HIGH QUALITY MOCAP DANCES already loaded to get you started but has been specifically set up so you can easily add your own dances just by dropping them into the contents folder of the dance machine. (Full Instructions Included)
It has both PBR and original materials texturing. To see the PBR texturing and a true mirrored effect you'll need to use a PBR compatible viewer and for best results the ball should be viewed from inside a Reflection Probe .For those still using older viewers you will get only a simulated mirrored texture effect.
The ball also has reflective particles and an inbuilt light projector that projects light onto any nearby surface that is not set to fullbright.. You are able to adjust it's color and light settings including light intensity, radius and falloff all via menu.
USING THE SYNCHRO DANCE MACHINE
This Machine is specifically designed to synchronise the dancing of multiple avatars
The scripts inside are designed to be very robust, low lag and can cope with up to 50 avatars.
Unlike my other Dance Machine, it is not menu operated and you do not get an option of which dance you want to do. Simply click on the machine and a menu will drop down asking for permission to animate your avatar, just click 'yes' and you will then start dancing and cycle through all the loaded dances in sequence. To stop just click the Dance Machine again. When others join in they will start dancing and eventually sync with you and everyone else, doing the same dances in sequence.
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USING THE HUD TO CHANGE THE BALLS COLOR & LIGHT SETTINGS.
Simply Double right click on the HUD whilst in you inventory and it will automatically attach to you screen. Then right click on it for menu options.
MENU OPTIONS:
PARTICLES : Turn On/Off
ROTATION: Set to Off, Slow, Medium, Fast or Very Fast.
LETTERS: Turn On/Off. Turn Flash On/Off. Change Color to: White, Orange, Fuchsia, Pink, Blue, Teal, Red, Yellow, Green or Purple.
BALL COLOR: Change Color to: Silver, Orange, Fuchsia, Pink, Blue, Teal, Red, Gold, Green or Purple.
LIGHT SETTINGS: Turn On/Off or adjust Light Radius, Intensity & Falloff
Change Light Color to: White, Orange, Fuchsia, Pink, Blue, Teal, Red, Yellow, Green or Purple.
RESET: Sets the light back to default settings of; Color:White, Intensity: 100%, Radius 10 meters, Falloff 0.
PLEASE NOTE!
1) You will need the Advanced Lighting Model box checked in your graphics settings to see the full reflective effects of the mirror ball. Very High & Ultra Graphics settings automatically have this box checked.
2)The Mirror Ball is 6 Prims in total and you may ask why such a high prim count for ‘just a ball’. Well it’s not ‘just a ball’ and there are 3 main reasons for the high prim count. Firstly, in order to get the mirrored tiled effect each mirror face is slightly separated and unconnected which gives you a high mesh vertices count. Secondly it requires 3 Prims just to get the 360 degree mirrored reflective light effect on the surrounding walls and finally because the ball is positioned on the ceiling it needs to be seen at distance and so in order to stop it disappearing or distorting it needs to have a high LOD (Level of Detail) at High, Medium and Low distances. I have also deliberately made the ball very large at 1 meter diameter so it can sit in the center of a large room and everyone can see it.
3) As with all mesh objects if you stretch it bigger the land impact will also increase.
The ball is 6 prims at standard size (1 Meter Diameter) and doubles approximately every additional 0.5 meter stretched.
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The Dance Machine Has the Words "SYNCHRO DANCE" around the outside but you can turn this off if you want via the HUD.
IF YOU WANT TO CHANGE THE LETTERING ON THE SIDE OF THE BALL TO THE NAME OF YOUR CLUB, I CAN DO THIS FOR AN EXTRA $100 JUST IM ME ( Supershine Zapedzki) TO ARRANGE IT.
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PLEASE DEMO IN-WORLD BEFORE BUYING
- Synchronised Dance Machine
- Mesh Dance Machine
- Dance Machine Chimera
- Synchro Dance Machine
- PBR Textured Group Dance Machine Ball
Straight up doesn't work.
Rezzed it, clicked on it, doesn't work. Total waste of money.
Even if it did function the way it was SUPPOSED to you'd not get a choice of what dance you do. Piss poor design through and through.
Failed to generate dance moves on avatar
When I click on the Dance Machine ball, the following error message appears:
To Activate Dance Machine - Please Reset The Scripts - The Notecard Inside Me Tells You How
however I already entered edit and it does not have the option to reset scripts. I already clicked on generate a new script, but the problem continues.
I would like a solution to change the evaluation note, because I liked the rest a lot, but in this question of dancing (which I consider the main one), it is giving an error.
L$ 395
Use It Now
This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.
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- Transfer
- User Licensed