Dynamic Archery - Shooting Range Version 0.840
• Accurately scores 1 to 10 points per hit
• User mouselook shoots the 'START' controller to start and score a round
• Target hides and re-appears in random position
• All 4 lanes of targets operate independently
• NOTE: works with most physical weapons (bows, guns, etc)
Unlike the trivial STATIC target, you cannot simply go into mouselook and slowly aim and keep reshooting. These targets continuously move.
The scoring is very precise. It does not use the clumsy/unreliable method of multiple-prim rings, it uses a single prim and then uses a mathematical algorithm to calculate the actual surface hit position and then scores 1-10 points based on that.
Although simple to use, the dynamic target forces you to quickly develop good aiming and shooting skills. The accurate scoring forces you to develop accurate aiming, and once you advance to a moving target you must also develop good skill at "leading" a moving target to score well.
SPECIAL NOTE: This system now includes an OPTIONAL scoreboard showing the top 10 relative scores. If you dont want it (or cannot afford the 45-prims) just *DELETE* it the same as you can delete the OPTIONAL free-bow-dispenser. *IF* you are an existing customer and cant get your system to send an auto-update, just I.M "Restless Swords" to get the latest version..
If you do not have a projectile weapon, or your friends do not, then I.M "Restless Swords" to have a free 24-hour handgun dispenser installed. If several people are shooting, you can all use this same handgun for fair and even competition.
Because the target uses physical collisions, it can be used with almost any weapon that fires a physical object (arrow, bullet, etc). Therefore it works with SpellFire Bows, DCS Bows, GM Bows, and others (as well as most Guns).
Come and see it (and try it) in-world at: http://maps.secondlife.com/secondlife/Exotic%20Forest/172/188/1501
See item in Second Life- Accurately scores 1 to 10 points per hit
- User mouselook shoots the 'START' controller to start and score a round
- Target hides and re-appears in random position
- All 4 lanes of targets operate independently
- NOTE: works with most physical weapons (bows, guns, etc)
Very Nice
We use it for our Groups Pistol Range. VERY NICE indeed, The Best I have found in SL Period!!
Awesome!
One of the best ranges I've ever tried! We use it a lot in our medieval group, both for training and competition. The 3d movement feature of the targets does it very realistic. Thank you, Restless - and thanks so much for your great service always:).