Fortress of Doom
This Fortress of Doom is fully operationnal it cames with hp destroyables doors with group access , there also a destroyable generator
Some parts are made in sculpt.
Description:
- Ground floor: - 4 Group acces destroyables doors
- 2nd floor : - 2 med empty rooms + 2 large empty rooms all with group acces doors
- an Auditorium
- 3rd floor: - wide empty space with surrunding loop holes
- 4th floor: - 1st Balcony, with 4 group access destroyable doors, tanks could climb up to this level
- 5th floor: - a group acces destroyable door to gain access to this level + 4 group acces doors for planes and
8 loop holes
- 6th floor: - a destroyable generator, a second balcony and an impressive staircase
- 7th floor - the safe zone (where the defenders set their home) and anti-bombardments protections rezzer
8 others loop holes
- 8th floor: - Generals office or meeting room nice fenestration
- 9th floor: - roof terrace
-
Included in this pack:
- Fortress of Doom (rezzer)
- Alarm Kit
- Barricade small
- Barricade big
- Lm of my store
Prims: 428 without anti-bombardments protections (106 prims), alarm kit and barricades
Perms: Copy, mod, no trans ( most scripts are no mod )
Size: 120m x 120m x 140m (heigh), it fits well on a quarter of a sim but would be better if tou have a
sim, or at least a half sim
Installation :
There are 3 possible configurations, in a middle of the sim (you could use the 4 doors), in the middle but close to a sim border (you could use 3 doors) and in a corner( you could use 2 doors only)
Just rezz the Fortress of Doom (rezzer) pin point in the center of your parcel, click it and select build, then when its done you could move or rotate the fortress by moving or rotate the rezzer if you need so.
When your satisfy with the position, to lock it in place clic the box and select done,doing that will remove position scripts in the build so you will no longer be able to move it with the rezzer,and after clicking done you could hide or delete the rezzer.. If you ever need to remove the Castle just clic on the rezzer and select clean.
Destroyables doors and generators:
Each doors have 150 hp with a reload time of 3 minutes, the generator have 250 hp with a 5 min reload time, all with a low 10 of velocity minimum so grenades could help destroy them.
I could do mods the dammage scripts (ie: change hp, reload time, door specs and minmum velocity)the first one is free if you need more i will charge 50$L/script.
Alarm kit:
Install 1 switch where is the most convenient for you and then you could install panels at different levels so the alarm is audible everywhere in the base, to activate or deactivate an alarm just clic on the switch a menu will appear, you have many choices.
The Barricades: comes in 2 size big and small, use them as a complement of the fortress,
they are no mod
If you like my builds i would greatly appreciate that you take some of your time to post a review.
Have fun with it, for support just send me an IM
Carl Landfall
Incubo Design
- Huge Fortress 120m x 120m x 140m (high)
- Equiped with destroyable group acces doors
- Anti-bombardments protections
- Alarm system
- Destroyable generator
Epic
I very much enjoyed this, i had a full assault on this in my friend's SIM.
The construction was very cool.