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Mesh Generator DEMO (Convert Prim into Mesh)

Mesh Generator DEMO (Convert Prim into Mesh)
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(((((((((( Mesh Generator v1.40 ))))))))))

* The mesh model can be easily made in the in-world.
* All shapes and parameters are supported. (Include sculpted prim)
* The texture repeats and offset and rotation setting of prim are reproducible as it is.
* In order to save land impact, the sides and prims which do not generate mesh data can be set up.
* In order to save land impact, the division number of a curve can be changed.
* Existing prim objects can be converted into mesh model easily.

■ How to use

Rez *NN* Mesh Generator.

Touch icon of blocks to rez the block. Put blocks within 100m of the same sim.

Touch GENERATE icon to generate the MESH data.
When generation finish, browser is opened. Save the mesh data file as .dae.

The division number of a curved part and vertex number of sculpt map can be changed.
Please choose in consideration of the balance of land impact and a quality.

When you turn on mirror icon, mirrored mesh data will be outputted.

In order to use two or more textures, use different "Texture" or "Color" for every side.
In Second Life, a mesh model have to be less than 8 sides.
When you use 9 sides or more, it generates linked mesh model.

In order to save land impact, the sides and prims which do not generate mesh data can be set up.
Use the texture '*NN* MG Transparent' or set transparency to 80% or more.

In order to convert existing prim into mesh model, put '*NN* MG Prim2Mesh Script' into root prim.
When the prim is not full permission, the script can not get the texture.
In order to use two or more textures, use different color for every side.

Usually, all the blocks in less than 100 m are generated.
However, if you touch a block, only the linked block is converted into a mesh independently.
It needs to rez *NN* Mesh Generator.

Touch DEL icon to delete all blocks.

■ Blocks

[Box, Cylinder, Prism]
Modyfiable: Path Cut, Hollow, Hollow Shape, Twist, Taper, Top Shear, Slice

[Sphere]
Modyfiable: Path Cut, Hollow, Hollow Shape, Twist, Dimple

[Torus, Tube, Ring]
Modyfiable: Path Cut, Hollow, Hollow Shape, Skew, Twist, Hole Size, Top Shear, Profile Cut, Taper, Radius, Revolutions

[Sculpt]
Map, Mirror, Invert, Type

■ Major History

v1.40
New generator design.
The sides 80% or more transparency are not generated.

v1.32
Using lower memory.

v1.31
Fixed: Too many HTTP requests too fast error.

v1.30
Sculpted prim supports.

v1.20
Multi-side mesh model supports.
Mirror output supports.
 The linked block is independently convertible into a mesh.
Remove parameters of divided texture panel.

v1.10
Prism and Ring are supported.
Hollow shape of triangle is supported.

See item in Second Life
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Very useful tool
full star full star full star full star full star Posted January 18, 2015 by Nadine Reverie

Buy the full version and you don't cuss here!!!!

My review for full version (v1.41):
Simple to use. And most importantly, you can select a single face for texturing. I have another generator where I can only select the whole object for texturing. Also in another generator I am forced to use ready-made shapes. Here I can sculpt the needed shape myself. This is the absolute leader in generator! A very useful tool. Thank you very much.

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VERY poor CUSTOMER Service
full star empty star empty star empty star empty star Posted January 10, 2015 by Asia Binder

Spend the extra Lindens and purchase the other generator here on MP I purchased the regular one and a friend also did along with a couple of the others. We have both messaged the designer. I did as it said in her profile. A notecard and in English. I requested the Japanese manual SINCE she states that is the original manual that we should follow. It SHOULD automatically be put in the American generators that you sell SINCE you don't offer any support and the English directions are not the greatest, missing links to the puzzle, basically your fill in the blank.

If you don't want to get anywhere, this is the item to purchase. Oh, and I've been building in SL since I started so it is NOT due to lack of knowledge.

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Useless...
full star empty star empty star empty star empty star Posted October 30, 2014 by Nemo Euler

This so called 'demo' is completely useless - it's not even possible to figure out how to use it, so you have to go by trial of error which takes you nowhere...

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Does not work with sculpt anymore
full star empty star empty star empty star empty star Posted October 30, 2014 by Silk Aeon

This is only a reason to use this Mesh Generator, to able to convert sculpts to mesh. Of course yours own full perm ones. But it just not work at all. I cannot even see in preview mode what the object is on trying to upload demo result, absolutely empty. Opening in blender it just a huge big plane, nothing more, so this tool broken on server side, previous version 1.32 that worked not working too. Checked on several shapes, nope.
And for prim building there are another inworld much more simple tools exists, cheaper and with greaty support and free lessons.
Since last time I connected with issue about another item full version of Prim Generator, were using and english and japanese translation. but creator said they not support in english (even ignoring my trying to get support on japanese). I would not recommend to use Mesh Generator for anything as only for sculpt converting, and for now even that not working, support in english absent at all. Dont waste money, buy on market another mesh tools.

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Works fine, but...
full star full star full star full star empty star Posted July 18, 2014 by Viviane Hobble

You can only try 4 prims. Thats not enough to see how many LI you would have for bigger objects. And the "DEMO" on each side let the LI increase, so you won't have a proper result.

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works well
full star full star full star full star full star Posted May 06, 2014 by Norsk Himmel

I tested this as demo and it worked just fine on up to 4 prims as a demo item to test the full gadget.

Worked nice and easy :)

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