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[UN] Retexture HUD System v2

[UN] Retexture HUD System v2
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--[UN] Retexture System--

This system is designed to allow you to create a HUD out of prims or mesh, setting up specific prims and faces on the HUD so users can click them to change specified textures, normal maps, specular maps and alphas on an item setup to work with it.

It uses an easily filled out list to specify which HUD prims and faces should act as buttons. Each HUD prim/face combination can then be 'linked' to an infinite number of prim/face/command sets. These will be sent to the item when the specified button is pressed causing the texture on the given face(s) to change as specified.

  • Setup a HUD to change textures, normals, specular & alphas on multiple faces
  • Works in HUD's of your own design
  • Handles single or multiple identical wearables or rezables
  • Includes built in error checking
  • Comes with comprehensive setup instructions
Durchschnittliche Einstufung: voller Stern voller Stern voller Stern voller Stern voller Stern
  • 5 Stern:
  • 4 Stern:
  • 3 Stern:
  • 2 Stern:
  • 1 Stern:
Very prompt response to questions.
voller Stern voller Stern voller Stern voller Stern voller Stern Veröffentlicht 7.2.2026 von Rose Fae

This HUD system is not the easiest I've seen, but it looks very versatile. When I contacted the maker with a question, I got a prompt and courteous response. Two thumbs up!

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