[VelTec] Klobb Version 2.00
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[VelTec Industries]
Klobb Instructions
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Platform: Skorpion
Fire Modes: Automatic.
Roles: Anti-Infanty.
Caliber: 9x18mm Makarov
Average Rate of Fire: 400 RPM
Capacity : 20 Rounds.
[Introduction]
Its Klobberin Time!
The Klobb is a cheaply manufactured VelTec version of the Skorpion 61 submachine gun.
[Features]
The Klobb features the low capacity, terrible accuracy and lackluster rate of fire of the Skorpion.
<Commands>
C- Melee
/4r - Reload
/4st - Standard 9x18mm Makarov Bullets.
/4lp - Low Profile 9x18mm Makarov Bullets.
/4tr - Tracer 9x18mm Makarov Bullets.
/4sling - Sling the weapon
/4draw - Draw the weapon.
Thank you for choosing VelTec Industries.
Please enjoy (one of) the best free trash gun(s) you'll ever own.
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- It shoots bullets.
- Its free.
- Fully Automatic.
- 20 round magazine and 3 ammo types.
- You can hit people with it.
Definitely terrible
Mission accomplished.
A breath of fresh, horrible air.
With all of the LLCS weapons that feel so similar in functionality and feedback because, really, how do you make a weapon feel like a weapon in Second Life, The Klobb stands out by being absolutely horrible in a hilarious way.
It's completely functional, the modeling and textures are great, the sounds and effects are as good as they can be, it's just how it *behaves* that makes it awful; and I absolutely love it because of that. I audibly /giggled/ trying this out at a random shooting range I found on the mainland and watching as it missed 19 of its 20 shots against a completely stationary target, and one of them managed to miss so hard it moved into another sim, giving me a warning about trying to move an object somewhere it's not allowed.
Assuming SL combat is even still a thing, I could see this being a great sidearm for somebody with a sense of humor, but maybe it has some actual utility if you're so close to someone you might as well be punching them instead. Great stuff.