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Warp & Punch & Kick HMJ

Warp & Punch & Kick HMJ
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Warp & Punch & Kick

1,Attach
You attach it.
Default is a left eyeball.
All positions OK.
You can change it excluding HUD.

2,Warp
You double-click the FWD key. and You jump 10 meters forward.
The interval of double-clicking is 0.5 seconds.
You can use "FWD","BACK","RIGHT","LEFT","RollUp","RollDown" key.

3,punch and kick
Same as the sword.

Mouse's left-click + "fwd"key : One-two punch
Mouse's left-click + "right"key : Right punch
Mouse's left-click + "left"key : Left punch
Mouse's left-click + "back"key : Whirlwind-Kick

Your punch & Kick pushes the other party.
(Up to five people)

4,Customizing
1) You must use "CTRL + ALT + T".
2) Rez "Warp & Punch & Kick HMJ" at the ground.
3) You edit "Warp & Punch & Kick HMJ",and change "Object Description".
4) Default "Object Description" is "0.5,10,0".
5) "0.5" is means double-click 's click to click interval.
6) Default is 0.5 second.
7) "10" is means jump distance.
8) Default is 10 meters. MAX 64 meters.
9) Take "Warp & Punch & Kick HMJ", and use it.

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haruki Yifu's product. Please search by "HMJ".

See item in Second Life View Video »
  • Movement tool at moment
  • You double-click the FWD key. and You jump ten meters forward.
  • The moved distance of one time is customizable.
  • With animation of punch and kick
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It is quite good
full star full star full star full star full star Posted December 17, 2014 by AlejandroAlvaro

so. about punches. Well. it doesn't work well enough. but the other parts work just perfect :)

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The movements are as promised but the pushing is not
full star full star empty star empty star empty star Posted November 18, 2011 by PeteInCA

Nothing happens to the other av when you punch it or kick it. According to the description you're supposed to get a "PUSH" effect. Doesn't happen.

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