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::flUff:: Lizard Tail Version 1.0

::flUff:: Lizard Tail
Details
Features
Contents
Reviews

Fully Functional Animated Tails for the Upcoming Bento Viewers for Second Life.

  • Fully Animated Tail with 9 Animations
  • Uses Sculpty Style Planar UVs easy to texture.
  • Gestures to Change Animations.
  • Only functions with Bento based viewers
Average rating: full star full star full star full star empty star
  • 5 star:
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No UVs or am I blind?
full star full star full star empty star empty star Posted April 13, 2020 by Verity Voxel

I just purchased this on April 14th 2020 and I don't see any UV maps for it- only the folder "gestures" and the tail itself.. otherwise it looks really good!

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Great tail, but why no copy?
full star full star full star full star empty star Posted November 05, 2018 by Miro Fairelander

It's no copy, which is a big problem for any modder. As I'm typing this I had to edit the texture offsets, because my tail texture was not aligned correctly... now I've messed it up and there's no going back because it's a no copy item.

Aside from that, it's a really nice tail, thicker than the rat tail (which I also use for my other lizard avatar) and ideal for lizards like skinks that have thicker tails. The gestures are nice, too, so you can adjust your animations in chat.

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Not A Bad Start
full star full star full star full star empty star Posted March 16, 2017 by SashaFlametongue

The tail does look great and now with the UV maps included that's even better, my only issue is changing the "gestures" to make it do different things, there needs to be an invisible clickable prim that you can open a menu with to change the animations instead of having to right click>edit>contents>double click> play Inworld every single time you wanna change an animation cause I added the gestures to my list via activating them and "playing" them doesn't do anything with the tail that way.

So yeah if these things get fixed in a future update (hopefully free) then that would make this tail easily a 5*

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For Fat Rats
full star full star full star full star full star Posted February 02, 2017 by Eli Boo

My current texture easily worked for this tail, and all I had to do was mirror it. I use a chubby mesh body and it hangs far enough over the buttocks as not to clip through it. While I usually prefer my rat tail to be longer, this one wags at just the right height over the ground to appear more realistic without the lag of traditionally scripted tails.

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Good Start
full star full star full star empty star empty star Posted December 14, 2016 by Kiros Sirnah

It's a good start, for a tail, However the lack of Texture UVs and how the tail jets out from the body are my only, and biggest issues. My old tail texture does not work on this, to a shame. I do hope a free update goes out with this tail to include the UV maps for modders.

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Very good first attempt
full star full star full star full star empty star Posted December 07, 2016 by Malia Gracemount

Yes, this has some flaws but it's a good first attempt. As the other reviewer noted, the tail is a bit high on the back. I hope Cloak makes one for otters!!

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