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mesh building and scene elements in hexagonal form; you can walk in it ; you can put your own textures on it and modify it; copy and combine them ... you can use it to manage the flow through your sim
land impact equal to 3 for version 1 with more detail in the faces (one overal texture for the large edges, and 7 for displays) but this remains 3 LI if all dimensions are multiplied with 4
land impact equal to 1 for version 2 (this is one texture for each of the 8 large faces)
- you can modifie size and put your own textures on it
- you can copy it and combine them freely
- only one prim (object)
- 4 planes of an hexagon
- Land Impact = 3 for version 1 Land Impact=1 version 2
False description.
The Li isn't 1 but 3 !
You can do the same shape with only 4 basics linked prims, converted in convex hull.
Even for 9 L$, don't waiste your money.
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