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Multi-Species Fish Particle Rezzer

Multi-Species Fish Particle Rezzer
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Multi-Species Fish Particle Rezzer Poofer Clam Shell

Save prims in your underwater build projects without reducing fish stocks!

This new rezzer (one prim, one new script) in the shape of a giant clamshell creates shoals of fish particles in 17 different species.

Particles only render on client viewers, not in the sim, so lag and prim usage is minimised. You do not need any prims free on the land for it to operate except the one prim for the rezzer.

The owner of the rezzer can click the clam shell to get options. You can turn the rezzer on or off, adjust the radius distance that fish are created in, and increase or decrease the number of fish.

The ideal Radius is up to about half the depth of the water it is in, to allow for fish to 'travel'.
Example :
If your water at your land is SL z coordinate 20 metres
And the sea bed is at 12 metres
Your water is therefore 8 metres deep
Put the clamshell rezzer on the sea bed
Use 'Radius' setting 3 or 4 metres, and see how it goes.
Essentially, If you see fish above the water surface, reduce your Radius a bit.

Please note : the mermaid in the photo is not included ;-)

I welcome feedback, so please let me know if you have suggestions for improvements.

If you like it, write me a review :)
If you don't, drop me an IM with suggested improvements and I will see if I can add them :)

  • One prim rezzer clam shell fish particle poofer
  • Fish are particles - therefore zero prims
  • Control how many fish and how large an area
  • 17 species of fish from one script
  • Copyable clamshell to make many, many fishes :D
Classificação média: estrela cheia estrela cheia estrela cheia estrela cheia meia estrela
  • 5 estrela(s):
  • 4 estrela(s):
  • 3 estrela(s):
  • 2 estrela(s):
  • 1 estrela(s):
awesome
estrela cheia estrela cheia estrela cheia estrela cheia estrela cheia Postado(s) 08/04/2017 por BrianTopp

and many features

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