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Keyframed Avatar/Object Follower Script

Keyframed Avatar/Object Follower Script
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Simple avatar follower script that use Keyframed Motion instead of physical movement.

Keyframed Motion is smooth and use less region resources than physical motion.

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Collisions with other nonphysical or keyframed objects will be ignored (no script events will fire and collision processing will not occur).
Collisions with physical objects will be computed and reported, but the keyframed object will be unaffected by those collisions. (The physical object will be affected, however.)

https://wiki.secondlife.com/wiki/LlSetKeyframedMotion