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Planets of our solar system - 11 Textures & 2 meshes FULL PERMS

Planets of our solar system - 11 Textures & 2 meshes FULL PERMS
Planets of our solar system - 11 Textures & 2 meshes FULL PERMS
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Hello dear customer and very thanks for your interest in my products !

You are about to buy « Planets of our solar system - 11 Textures & 2 meshes FULL PERMS ».

It comes :
- 11 full perms textures
- A full perms textured sample of a planet (mesh)
- A full perms textured sample of a ring (mesh)
- A full perms textured sample of a planet (primitive)
- A full perms textured sample of a ring (primitive)

One face to texture on each object. I fixed the faces to be easy to texture and you won't need UV Maps , you will just have to apply your textures. Then just fix the offsets when needed.

Land impact
- Planet
Half a land impacts up to 4.300 meters ; link 2 and it remains one land impact.
One land impact at 6.300 meters ; over consider using primitives (this the reason
I furnish a primitive textured sample)
- Rings
Half a land impacts up to 3.200 meters ; link 2 and it remains one land impact.
One land impact at 4.500 meters ; over consider using primitives (this the reason
I furnish a primitive textured sample)

These objects have been created under an external 3d modeling software (not a built-in-world tool) and are full perms 100 % meshes made of my own : 100 % Original Content Creator. It also means I made them from A to Z by myself, and they are not imported from 3D libraries...

Drop on the floor the objects. Then keep the RenderVolumeLODFactor set to 5 as it increases the LOD : Advanced > Debug settings > RenderVolumeLODFactor > Value = 5 then Enter. Also check regularly this setting as it might change automatically when you change graphic preferences or when you change a viewer to another.

About meshes, I gathered knowledge at this page : http://ceriano.wordpress.com/tools/mesh-knowledge/

Thanks and enjoy ;-)

Pierre Ceriano

If you wish to join me or to follow my work :
1) IMs are routed to my mailing box when I'm offline
2) http://ceriano.wordpress.com/
3) Profile : https://my.secondlife.com/pierre.ceriano#about_tab
4) Join at the main shop The Magic Worlds Studios subscriber
5) Join the Builders Factory group for the full perms releases : secondlife:///app/group/71b3a456-7684-606b-a563-6da933548e32/about

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Terms of use :

1/ About the textures :

- You cannot give away or resell these textures. They must be part of (applied on) a build of yours.

- You cannot export these textures from Second Life, making any change and then upload back and sell or give as building components. But you can export them, make some changes and then use in your builds.

- You cannot use these textures outside of Second Life. This includes in built stuff of yours.

2/ About the meshes :

- YOU ARE NOT ALLOWED TO GIVE OR SELL "AS IS" : You must make it part of a more important build.

- YOU ARE NOT ALLOWED TO GIVE OR SELL WITH TRANSFER PERMISSION. Copy, modify or copy and modify are ok.

- YOU ARE NOT ALLOWED TO GIVE AS FREEBIE, DOLLARBIE, Midnight Mania, charity and such. Those kind of "marketing tools" kill Second Life economy and designers creativity.

3/ FUTURE SECOND LIFE 2.0, by Linden Labs : “All full perms meshes and textures will be given to you directly in the coming new virtual world created by the Linden Labs (that I call here SL2). You will have to be the same avatar first and last name in Second Life and in SL2, and you will have to copy paste to me (the creator) a proof of your purchase in SL1 (in-game or MarketPlace). So I recommend you keep any trail of your purchases. In any case I don’t grant you the right to upload my stuff directly by yourself, which is forbidden by the Linden Labs TOS anyway.”

  • 11 FULL PERMS Textures
  • JPEG
  • 1024 x 64 or 1024 x 512 or 1024 x 1024

L$ 299

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Full Perm Original Content creator mesh objects and textures
Full Perm Original Content creator mesh objects and textures
Vendido por: Pierre Ceriano

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Esse item será entregue diretamente a você ou a um amigo do Second Life, desempacotado e pronto para o uso. Não são necessários terrenos ou sandboxes.

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Mesh: 100% Mesh