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1 LI "Patephone Gramophone" mesh, animated, scripted, any texture (mod, copy) Version 5.0

1 LI "Patephone Gramophone" mesh, animated, scripted, any texture (mod, copy)
1 LI "Patephone Gramophone" mesh, animated, scripted, any texture (mod, copy)
Details
Features
Contents
5 Reviews

- precision shape, no flickering or broken angles;
- LOD friendly, custom LOD for each stage;
- ANY regular texture compatible, no need special textures;
- Modify so you can customize the way you want;
- ready for personal use.

It is FINAL textured, animated, scripted product, not full perm item.

If you like this product, please rate it.

Package includes:
- 1 (mod/copy/NO transfer) 1LI gramophone (animated, scripted sound);
- read me.

Note:
One more item I far ago wanted to make but sculpts was not enough suit it.
So it is 1LI (1 prim from yours land taken) mesh item. That is animated and scripted sound on touch.
Serves as decoration.
Mesh and script made and written by me. Script is low lag and takes only 4KB from a sim. Simple loop sound on touch working.
This item is full modify. That means you can remove script I wrote and use own written/bought to achieve a result you want.
This item compatible with full custom retexturing. It not requires any special textures, just use ANY you have in inventory. I made this to reduce wasting SL resources with special textures and to give you opportunity to adjust overal look to the way you want to suit yours area.

How to use:
- music? Just touch to switch on. Touch again to switch off.
- custom texture? Select face at gramophone then drag and drop texture you want from inventory on this face. (It is basic building skill, if you not sure what is written here, join any building group in SL and take lesson for applying texture on simple object. It is absolutely the same to apply different textures to each side of simple cube, Also you can ask yours more experienced friends to consult you.)

Caveats:
- It tested with high and low LODs at distance. Works fine. It does not force to stay the same LOD at distance to prevent be high prim and wasting region resources. As it supposed to be working It logically reduce details depends on distance to object, it is idea on how greatly reduce lags as to sim the same as to yours videocard rendering. This is how any computer game work and that is how it supposed to be working by LL, and I am absolutely supporting it.

Support only through IM message, even when offline. Please describe as much detail as possible and leave me message. I will answer as soon as will be online.

-=^_^=-
NEKKA (Silk Aeon)

  • - precision shape, no flickering or broken angles;
  • - LOD friendly, custom LOD for each stage;
  • - ANY regular texture compatible, no need special textures;
  • - Modify so you can customize the way you want;
  • - ready for personal use.
Average rating: full star full star full star full star full star
  • 5 star:
  • 4 star:
  • 3 star:
  • 2 star:
  • 1 star:
Nice.
full star full star full star full star full star Posted October 16, 2019 by iReegina

Great quality. I inserted a script for radio stations and everything is wonderful. Thank you to the creator.

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I like.
full star full star full star full star full star Posted October 08, 2019 by exenna

It looks great.

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L$ 50

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NEKKA
Sold by: Silk Aeon

Use It Now

This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.

Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
See product details for permissions info
Automatic redelivery
Mesh: 100% Mesh
Land Impact: 1