G General

1 LI full perm "Stairs w Rails Blocks Walkable" mesh, any texture Version 2.0

1 LI full perm "Stairs w Rails Blocks Walkable" mesh, any texture
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- precision shape, no flickering;
- LOD friendly, no distortion at distance;
- ANY regular texture compatible, no need special textures;
- shine-resistant, ideal metal reflective as at regular prims;

Thank you for yours carefully reading notecard and yours personal license of using.
This is building component, that requires yours skills of adjusting / alighting/ resizing/ texturing prims for any modification out of box.

Package includes:
- 3 (mod/copy/ transfer) main stairs blocks 0.1LI, 0.26LI and 1.1LI multiface meshes;
- read me and yours personal license;

Notes:
This is mesh version of sculpt doubled stairs with rails that was able on market for long time.
I am still shocked how many mesh stairs cost so much prims, yes many much nicer then that, more complex but cost of it, low distance after that it disappears or become triangle mess so may in use only inside tight houses, or high prim cost. So this kit built in mass replace such stairs.

This kit consists of 3 main block. stairs self, rails, and 90 degree rails with platform. Keyword is block. It means you build stairs from blocks without need of resizing, stretching etc, although it still possible. Using built in viewer align tool is great help for adjusting blocks one to other. This way you can build any complex shape stairs, not only that shapes coming in package.

This is multiface meshes. that means it does NOT need any special texture, It compatible with ANY texture you have or will have in inventory. There are several faces to apply textures. If you not familiar with this basic building skill please consult yours more experienced friends, join any building group or read this instruction http://www.instructables.com/id/How-to-apply-textures-on-individual-object-surface/step4/Apply-a-different-texture-to-another-side-of-the-b/ . Site is not mine I found it in Google so it may disappears in time, and other surprises from not well know sites.

Each mesh made a way it slightly reduces details depends on distance. Each level of distance (LOD) made custom and it not become random number of triangles. As well there are custom physics built in each mesh, so you can walk by stairs being blocked by rails without need of any support prim.

Each main block is very low prim cost, that is main value to me from this kit.
So linked stairs block and 90 degree rails block cost 1 LI (land impact means 1 prim from yours land).
Linked stairs block and rails block cost 1 LI as well. Linked 2 stairs blocks will cost 2 LI (as each 1.1 LI cost). Use smart when you may use 90 degrees rails and single rails, sometimes stretching single rails can keep 1 or more prims less.

Caveats:
- Remember final user of your creation will see me as creator of this mesh kit. this is how SL work. So they will contact me instead of you for questions. For keeping solid yours trademark or mark of store be sure to avoid leaving prims from this mesh kit as root. This is standard fix of situation from LL, ;
- So if to look closely you will see some very slightly inaccuracy like nano-micro stitches at stairs block, that not noticeable until you pay attention. is a price of reducing prim cost manually editing mesh file, comparing to any 3D program export result, this way I win few more smooth of overall object rendering for you.
- All textures property of their creators, and not property of package. was chosen random from my texture organizer that not operates with names or showing creators name, so do not ask me for it please. Use ANY texture you have to texture stairs to yours taste.
- It is mesh so it stays the same cost only at current size. Resizing it (even smaller in very few cases) may and will increase prim cost, that is why idea of this item is build with blocks that not need to resize to achieve next floor.
- Sometimes you may wonder of blocks not suit each other close, like stairs + 90 degree angle rails+ next floor stairs, It is side effect of making block universal size. Don't be afraid just adjust one block close to other, adjust height. example in this packages shows several situations you can meet.
- if you build and see flickering surfaces, Is not item property, it is normal result of good adjusting when surfaces from one prim is the same to another prim. There are standard fix to it like for any SL prim, just SLIGHTLY (0.005) increase or decrease position one prim against another.

You personal license allows:
- use content of this package as part of own creations;

You not allowed;
- To transfer as any sort of data content of this package to any other person;
- To transfer through grids, use any third party inventory services, software and use outside Secondlife.
- No support on building functions

Wish nice buildings.
yours NEKKA (Silk Aeon)

  • - precision shapes, no flickering;
  • - LOD friendly, no distortion at distance;
  • - ANY regular texture compatible, no need special textures;
  • - shine-resistant, ideal metal reflective as at regular prims;
Average rating: full star full star full star full star full star
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*****
full star full star full star full star full star Posted February 22, 2013 by Aleks Millar

5 stars

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A terrific bargain
full star full star full star full star full star Posted November 15, 2011 by SimonTemplar Bernard

Lovely work at bargain prices. Buy it.

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Excellent :o)
full star full star full star full star full star Posted September 06, 2011 by Sapphy Rotaru

Excellent sculpts, top quality. TVM :O)

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