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1 prim full perm "C3: Cube x Cursed x Curious Gable Window" sculpt map, any texture Version 1.0

1 prim full perm "C3: Cube x Cursed x Curious Gable Window" sculpt map, any texture
Details
Features
Contents
Reviews

- precision shape, no flickering;
- LOD friendly, no distortion at distance;
- ANY regular texture compatible;
- IDEAL texturing, no cross texture stitches at sculpt map;
- creator script included, creates 3D shape with yours name as creator.

Thank you for yours carefully reading notecard and yours personal license of using.
This is FINAL PRODUCT and it is 3D model (shape).

Package includes:
- 1 sculpt maps (NO MOD/copy/transfer);
- 1 creating script (no mod, copy, no transfer);
- 1 full perm texture grid;
- 1 texture grid applying script (no mod, copy, no transfer);
- read me;

Notes:
This window is a window from anime (Japanese animation film) named C3: Cube x Cursed x Curious. I liked the idea of maze round window. Its ornament maybe something mean in hieroglyphs, not very sure. But it is absolutely identical to the window you can see in that anime.
It is reduced polygons, means SL-eco friendly, less loading videocard, faster rezzing.
It is ANY regular texture compatible, and it uses IDEAL texturing technology. All visible faces has no cross texturing stitches at sculpt map.

Thought sculpt map is no modify it is not influence yours building. You can use it the way you did it before. So it still can be used in own creations that you plan to share or sell later without making them no modify.

Use Instructions:
- This package contains scripts. To use the script, please carefully follow these steps.
1. Create a prim.
2. Raise this newly created prim to approximately 2 meters above the ground (or above the platform upon which you are standing).
3. Drag the script to the contents of the newly created prim.

Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so no need to worry about its removal. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions. After script auto-removes from the content of the prim, your new object is ready.

Attention:
I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or un-checking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LoD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.

If you purchased a package containing more than one script, simply create another prim by repeating the above-described cycle.

You personal license allows:
- use sculpt maps in own creations for own use and selling;
- keep in 1(one) of yours alts.

You not allowed;
- To edit, sell, share, gift, transfer this sculpt maps as images, UUID, content of object, part of texture packs or list to any other person;
- To transfer through grids and use outside Secondlife.

Wish nice buildings.
yours NEKKA (Silk Aeon).

  • - precision shape, no flickering;
  • - LOD friendly, no distortion at distance;
  • - ANY regular texture compatible;
  • - IDEAL texturing, no cross texture stitches at sculpt map;
  • - creator script included, creates 3D shape with yours name as creator.