General Animator HUD - Easy to customize!
This is a fast and effective Control HUD for your animations with:
- Dialog Menu to Select your Animation
- Automatic mode, which changes animations at random
- Easy to customize
http://slurl.com/secondlife/Skynx/211/144/25
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Usage:
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- Wear it - a grey HUD will appear to the left of the Mini-Map
- click on it (left)
- select animation
Next Menu Page: Select "MORE"
Hide Menu: Select "Ignore"
Restart Menu: Click on the HUD again
Stop: Select "Stop"
Automatic: Select "AUTO"
the animations will change randomly in sequence and time.
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Configuration:
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All changes can be made, while wearing the HUD.
Max Name length of animations: 24 Characters.
Load Animations
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- click the HUD (right)
- select "edit"
- select "more" if you have small menu
- select "content"
- drag animation from inventory into the content
- ready
In the same way you can delete animations.
The animations will be shown in alphabetic order.
To change order change the name of the animation, if the creator allows it.
Position of the HUD
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In new mode, the HUD is attached to the center, and moved to the left Top
You can move it, with a right-click to edit, and the common moving functions of SL
You can attach the General-Animator-HUD to any other Position on the HUD, if you don't like the spot.
With a wheel-mouse, you can zoom the HUD it one HUD item is in edit mode.
So if the HUD is outside the visible screen you can get it back, to the visible area.
Change Text
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If you make your personal HUDs by copying, it would be nice to see, which UD you are using
You can change the Name of the HUD by editing General Features
It contains a script calleg "* General Animtor Text". If you change the text, your text will appear on the HUD.
Color
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The HUD has full edit rights, to you can change color, size, appearance, as you like.
You even can put your on texture on the HUD
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Have fun, and always good animations.
Didi Wunderle
See item in Second Life