G General

[:AT:] Universal Liquid Consumer Version 1.0

[:AT:] Universal Liquid Consumer
Details
Features
Contents
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A Liquid Consumer object to consume any kind of liquids! With a wide range of configurability, fully compatible with GFS!
Use this item as an input point for any custom equipment you have, you can connect it to your own scripts via a customisable listen channel!

This product is made with materials, it uses normal (bump) maps and specular (shine) maps and looks best with Advanced Lighting Enabled

Contents:
AT Universal Liquid Consumer -------- Rez this where you want
Readme ----------------------------------- Reading this now

****Setup and use****
*********************

\\\Setup///
Rez the AT Universal Liquid Consumer, and position it where ever you like it
Do not resize this object, it will cause malfunctions!

Configure it with it's menu button!

You can set what ever liquid type you like to be consumed and supplied to your equipment.
Keep in mind that this has to come from already existing suppliers!
Gasoline's string in GFS is REGULAR! So if you want to use gas, set it to REGULAR

Other commonly used liquid strings are:
DIESEL, OIL, AVGAS, JETFUEL, WATER

To refill the unit, simply go through the menu of the supplier object, as if this was a vehicle, or any kind of other item such as oil refinery, or gas pump

\\\Owner Menu///

Liter/Gallon --------------------- Change the display of fuel volume to be shown in Liters or Gallons
PumpTexture -------------------- Opens the texture customiser dialog
TextColor ------------------------ Change the text color, input LSL Vector color
ConsumeRate ------------------ Enter the ammount of Liters to be consumed at every minute
StorageSize -------------------- Customise the internal storage tank volume by the Liter
FuelType ------------------------- Select what liquid type is to be consumed
OutputChannel ----------------- Set the custom API output channel
Close ---------------------------- Exit the menu

The object will say the strings "running and "stopped" without quotes, on your selected custom API channel.
Running is sent when the unit starts consuming liquid, as it recieves the liquid, when the liquid level goes up from zero
Stopped is sent when the unit runs out of the liquid, when the liquid level goes to zero

When the script is reset, it will say Stopped in one minute, unless it has recieved liquid in that one minute, then it will just carry on.
Unit also says Running on script reset

\\\Customising///

You may not resize the object, but you can change the text color!

Template URL included in notecard

See item in Second Life
  • Materials Enabled
  • 12 included paints
  • PSD template included
  • Compatible with GFS
  • Turn any object into a fuel consumer
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Thanks
full star full star full star full star full star Posted September 09, 2023 by BazzFishin

Works great !!

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Amazing! you can create your own RP with this stuff!
full star full star full star full star full star Posted March 11, 2023 by Patrix Beck

Use your mind!

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