G General

[:AT:] Wrench Version 1.0

[:AT:] Wrench
Details
Features
Contents
Reviews

Pipe Wrench. Simple, and effective tool for the plumber and engineer alike, it is also a pretty hefty slab of steel for knocking someone out!

Contents:

Keybind Gestures ------------ Use these for shortcuts!
AT PipeWrench ---------------- Wear this, its the wrench attachment in your hand
AT PipeWrench Holster ------ Attach this anywhere on your avatar as a display model when the wrench is holstered
AT PipeWrench Prop --------- Modifyable prop to rez anywhere, or link to anything, you can change its textures too by clicking it!
AT PipeWrench Readme ----- The help notecard you are reading now

Activate Gestures, wear the wrench and holster

Use holster gesture to pull out the wrench, use the modeswitch gesture to switch between repair and melee mode

Get into mouselook and point and click at the thing you want dead or want fixed!

Repair fixes ZCS HP and AP of objects, by a random number from 0 to 10, has a chance to not do anything
Repair also fixes SCS HP of objects by the same random number, has a chance to damage the AP of the SCS object

Melee deals ZCS and SCS damage to objects by a random number from 40 to 120, on SCS 4 to 12

On Damage enabled land the wrench kills avatars with llCombat

Effective range is 4 meters

Press O to access the menu or /25menu

Menu:
un/holster ............................ Holster Unholster the wrench
UseSensor/UseRaycast .. Wether use sensor or raycast for hit detection
AO-Full ................................... Set the included AO to full body mode
AO-UpperOnly ................... Set the included AO to upper body only (Useful for when you already have a combat AO that animates lower body
AO-Off .................................. Turn off the included AO entirely (Useful for when you already have a full combat AO that does all this for you)
Customize ........................... Open the paint picker menu!

There are 6 paints to pick from
Blue
Black
White
Red
Yellow
Orange

Use Sensor mode for combat, when needing to hit moving targets reliably
Use Raycast mode for specialised hits when you absolutely nessesarily need to hit where you look at.
Raycast has poor performance at hitting moving targets

Basically, use Raycast when repairing specific things that are not moving, and use Sensor for whacking things in combat!

  • Materials Enabled
  • Available in 6 colors
  • Repairs things! (in ZCS and SCS)
  • Whack things!
  • Authentic Sounds
Average rating: full star full star full star full star full star
  • 5 star:
  • 4 star:
  • 3 star:
  • 2 star:
  • 1 star:
Awesome weapon
full star full star full star full star full star Posted September 28, 2018 by Katherine Gearz

And thematically fits.

Was this review helpful?