THIS WEAPON HAS A DISCOUNT INWORLD
THANK YOU FOR YOUR TRUST AND CONGRATULATIONS FOR YOUR PURCHASE!!!
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THIS IS A COMBO WEAPON. IT CAN BE A BOW OR IT CAN BE A DART OR IT CAN BE A DART WITH S L A V E DAMAGE. SO IT IS NOT DESIGNED TO BE ALL THREE WEAPONS AT A TIME. IT IS NOT POSSIBLE.
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THIS BOX CONTAINS:
- [A.W.] - TRIBAL BLOWDART v2.6 (~~14% DART) OR (~~11% LOW_DAMAGE~DIRECT) OR (~~20% ARROW)
- [A.W.] - TRIBAL BLOWDART SHEATH
- [A.W.] - WEAPON CONTROLLER v3.9 (HUD)
- GESTURE DRAW
- GESTURE SHEATH
- GESTURE SHORT ARROW
- GESTURE LONG ARROW
- GESTURE LOB ARROW
- GESTURE VOICE
- [A.W.] - INTENTION'S STATEMENT (Notecard)
- [A.W.] - Copyright Disclaimer (Notecard)
- [A.W.] - README PLEASE - VERY IMPORTANT (Notecard)
########### DRAW ############
/1 draw dart/bow | Draw Dart / Bow
/1 sheath dart/bow | Sheath Dart / Bow
########## RANGES ############
FOR DART MODE (14% DAMAGE) OR S L A V E DAMAGE MODE (11% DAMAGE) ------> THE PROJECTILE IS A DART (DART)
/1 short | 0.6s delay, 60m/s, -100 to 50 arc (Adjustable arc) ----> Purple Dart
Obs: For Darts the max range is 30m. Beyond that the projectile disappears.
FOR BOW MODE (20% DAMAGE) ----> THE PROJECTILE IS AN ARROW (20% DAMAGE) - (BOW)
/1 short | 0.8s delay, 60m/s, -100 to 50 arc ----> Blue Arrow
/1 long | 0.9s delay, 60m/s, 100 arc (straight) ----> Red Arrow
/1 lob | 0.8s delay, 35m/s, -250 arc (heavy lob) ----> Yellow Arrow
########## WEAPON'S FULL ANIMATION MODE - ANIMATE COMMAND ###########
Your weapon has a FULL ANIMATION MODE. When activated it changes the behavior of the avatar that carries the weapon.To activate/deactivate it just type "/1 animate". You can fight in both modes the same way.
########## COMMANDS ###########
You can change the weapon settings by typing commands into your chat box whilst the weapon is drawn.
/1 status | Prints your weapons settings into local chat.
/1 range | Switches between short and long range.
/1 dart | With the weapon drawn, changes the weapon from "S l a v e Dart or Bow" -->to--> "Dart". In fact it changes from a s l a v e_damage dart or a bow to a blowdart with all corresponding parameters of blowdart (14% and 30m max range) (damage and delay ranges)
/1 bow | With the weapon drawn, changes the weapon from "S l a v e Dart or Dart" ->to-> "Bow". In fact it changes from a s l a v e_damage dart or a blowdart to a bow with all corresponding parameters of bow (20%) (damage and delay ranges)
/1 s l a v e | With the weapon drawn, changes the weapon from "Bow or Dart" ->to-> "S l a v e Dart". In fact it changes from a bow or a blowdart to a s l a v e_damage dart with all corresponding parameters of s l a v e_damage dart (11% and 30m max range) (damage and delay ranges)
/1 arc | Toggles through preset choices, default: 50 [25, 50, -100, -75, -50, -25, 0]
/1 sensitivity | (Default: 50%,) Higher sensitivity makes your weapon more sensitive to early clicks. Cycles 0%, 25%, 50%, 75%, 100%.
/1 height | (Default: 0) Set arrow height offset (between -0.3 and 0.3)
/1 autofire | (Default: Off) Autofire means you can hold down your mouse button without needing to lift it. to repetitively shoot. It isn't recommended due to negative affects on the region (adds 0.05 delay).
/1 animate | (Default: Off) Set the Full Animation Mode of your weapon. When set to ON stand, walk, run, swing, draw, sheath and jump animations will change to the weapon's AO. When OFF all animations are deactivated. (This depends on the type of weapon).
/1 reset bow | Resets the weapon to default settings.
/1 reset dart | Resets the weapon to default settings.
---->SOUND COMMANDS<-----
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/1 voice | Default: Off) Shows a menu where you can choose the gender of the Hit Voice Confirmation when the weapon is drawn
/1 sound draw <"key"> ----> for adding a custom sound at draw. Change "key" with sound UUID.
/1 sound sheath <"key"> ----> for adding a custom sound at sheath. Change "key" with sound UUID.
/1 sound shoot <"key"> ----> for adding a custom sound at shoot. Change "key" with sound UUID.
/1 sound voice <"key"> ----> for adding a custom sound at Direct Hit (Direct Hit Confirmation). Change "key" with sound UUID.
Be careful: You must own sounds or have the UUID;
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########## AUTO SHEATH & LOCK ###########
The weapon will lock and sheath when you get downed, additionally the weapon will remain locked for the duration that you are unconscious regardless if you had the weapon drawn at the time of being captured.
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