** Limited time offer - hurry up**
(regular price 8500 $L)
This new version of the Atlantis City includes an Atlantis gateroom, a new redisigned Jumperbay and a Televator .
Around the main tower there is 9 sci-fi buildings in sim, the surrounding piers and filler buildings are out of sim
Previous version rating on MP
https://gyazo.com/3d612810f7fc310f20abe8483e0f4f1f
Flickr link:
https://www.flickr.com/photos/incubo_design/
Included in this pack:
- Atlantis City rezzer version 5.0
- Atlantis Televator
- Lm of my store
- This note
Land Impact:
City : 2435 (including 2 televators)
Televator: 17
Perms: Copy, mod, no trans ( most scripts are no mod )
Size: 1024 x 1024 (fits on a single sim)
Installation :
I strongly recommand that you increase your LOD factor up to 4 and your draw distance to 1024
Just rezz the Atlantis City (rezzer) in the center of your land, click it and select build, then when its done you could move or rotate the City by moving or rotate the rezzer if you need so.
When your satisfy with the position, to lock it in place clic the box and select done,doing that will remove position scripts in the build so you will no longer be able to move it with the rezzer
How to open the jumperbay doors:
the console no 1 in the control room (middle one) control the gateroom door and the one in the jumperbay, control both of them you will see red controls, left is for lower door and right is for upper door , just clic the control to open/close them or you could open them by clicking directly on the doors.
Have fun with it, for support just send me an IM
Carl Landfall
Incubo Design
- Size of 9 sims but designed to fit a single sim
- Gateroom, Jumperbay and televator included
- 10 buildings including the main tower
- Very impressive and realistic build
- Low LI of 2435 only
Incredible Full Sim Sci-Fi city!
I just purchased version 5.0 and when I received it, it was version 5.7. Less then an hour later the builder contacts me in world and sends me the new 6.2 version. The new 6.2 has even more great features. For the price you really cannot go wrong. I highly recommend this to anyone looking for a great RP build or just something to explore. It cost less then a lot of the McMansions people buy and you get an entire city!
Photoshoot
I got it for a specific photoshoot in a sandbox that may or may not resume but the maker sent me an update within hours. Pretty cool knowing the vendor's paying attention and there if you need them.
Exploring the build was a bit tricky because it's gigantic. With creativity and additions it could be the backbone of an interesting living city even if you take the center out and use it as a sim surround.
And the photoshoot was Glorious.
<3
this is my second atlantis purchase, i bought v2 a while back and ive still not been dissapointd, its huge lol but its a perfect place for any need as well as some fun rp
This is the BEST Sci-Fi City by Far!!!
I love the Space and the design, the floorplan without being a lagfest! It is perfect for so many things! not just roleplay! Really an amazing city! I showed my SL family builds that were much higher priced and when they saw this fantasy sci-fi they LOVED it and so do I!!! HIGHLY recommend! OOOOO gotta love the sci-fi racetrack thingy! WEEEE
Undeniable 'WOW" factor, get your gate on!
It has a "Wow!" factor that is hard to deny. It is a huge quality build, and while not 1:1 with canon, it's close enough, and I was ready to roleplay within an hour (the stargate is user preference, to be installed separately). Did I say it's huge? It has the central tower of the mostly furnished gateroom floors and jumper bay, surrounded by 3 with physical bridges to the center, and 3 more without. Past those are off-sim buildings/shorter towers. Each tower has multiple floors/rooms that are huge - there are also small rooms, too. One tower has a heliport. No puddle jumpers are included, but easy to find. That loosely describes above ground.
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Below ground is a huge road-sized, windowed tunnel that loops the circumference of the cityship. In the center above the engines is Janus' secret lab that has to be sequentially/musically keyed to open.
During setup, I'd advise setting viewer to double-click to teleport, with a 1024 (max) draw distance until you setup the televators (there are 3 key location rezzed with the build), and televators are - as you desire - 1) rez/position 2) name it 3) that's it. Done. Go play. As it is huge, rez it at least a few hundred meters above ground. The rezzer itself is a spherical rolling marble fountain that will finish in the ground room of the main spire.
The builder continues to update it, the 'throne chair' is now a functional target seeking drone-firing system, (props are functional, ZPM needs connection to use the chair, etc, and props can be replaced per user preference).
Hope this review helps someone decide, and get rollin'. Even without using it for scifi roleplay it would make a really unique castle in the sky, club, store, etc... Honestly tho, there may be a renaissance in Stargate roleplay in 2L with this creation.
(Please observe all local hyperspace laws and regulations. Always clean your sandbox before ascension. Wraith not included.)
A Huge complete city
I needed something to use as a center piece for a temporary capital city on my scifi sim. I bought various buildings from many creators, spent hours trying different configurations that I could take down and put back up quickly since it was a temporary build and in the end almost gave up.
Then I got this. First let me say that if I was doing Stargate Atlantis RP on my sim, this would be perfect as the control room is beautiful.
For me where I wanted to represent Earth around the 70th century on a temporary build, it also worked very well. when roleplaying in this city, especially from the balconies, it feels like something from the distant future. The "sim-surround" buildings the the multiple central towers feel like they are surrounded by a city.
And the prim count is good, I have ships and space stations that take more prims than this city, so I'm happy.
The creator is proactive in being helpful which makes me keep coming back to his marketplace page to see if there are new creations.
And finally, for me, I was happy that the city rezzer does not hat any floating text or particle effects, meaning I could leave the rezzer out and remove the city when I'm not using it.
So 5/5 for a build well done.








