Asylum Skybox
Features:
- Simple asylum/prison skybox, ideal for roleplay scenes.
- Footprint of approximately 24x24.
- 40 Land Impact.
- Full Physics on walls, doors etc. Except for the roof, which was left as phantom to allow access during placement (the entrance doors are purely aesthetic)
- Has an option of simple weather effects outside the window.
- Comes unfurnished, so it can be decorated as you like.
- Has options for either rezzing directly, or using a rezbox for easy, low lag positioning.
- Copy & Modify.
- All meshes and textures are custom built.
- Uses Kool Door scripts, though doors are modifiable for use of other scripts.
Contact details for any issues are on the included Notecard. All images used for this product were taken as Second Life snapshots, with high graphics and normal midday lighting.
Looks nice
Two stories, upper floor has 5 rooms. Lower floor has office area, one usable room and a large open area to be furnished for desired RP.
Not all the doors are Kool scripted. Once you have the skybox in position reset the scripts or some of the doors malfunction.
Good build
If you are motivated, it's modifiable to an extent, you need a bit of skills but the build is pretty good as is. Doors are making a good sound, you get something more than the annoying basic door sound of SL -laughs-
Textures are good. All in all, it's a great little build.
I recommend.
Just what I was looking for
I'm really pleased with this purchase, for a modest price and low li I have a very interesting and atmospheric structure to set out my evil contraptions in. There are several rooms you can put to any use you like - an interrogation room was my top priority. Many of these roleplay sets are just cells most of which never get used, but in this case the four small cells occupy a smallish area, and you can always add more in the large open space if you really need to hold all those prisoners. If you are using it as a skybox it's worth putting it in a low prim surround so there is a suitably dismal view through the window.
You will probably want to rescript the doors. As the structure is linked you need to be careful here and use a script set that works in child prim doors or write your own. And do keep a backup, it can be so hard to get blood stains off the floor sometimes.