Unpacking script!
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DISCLAIMER
Feel free to add to it, but DO NOT remove the disclaimer/credits, or copy the script into a new script (unless you made radical changes, or are using this script to add a feature/core base).
Minor coding expertise required:
- Setting variables
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To set it up:
- Add script to an object (HUD or otherwise)
- Open the script
- change the variables to TRUE/FALSE depending on what you want. Set a folder name if desired
This script will make the object touchable without actions. This goes away after rezzing it.
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To test it:
- Rez/wear the object (given your ruleset)
or temporarily add
state_entry() {
giveTo(llGetOwner());
}
As this will trigger the folder give (to yourself) on state refresh.
If you wish to add a message on giving to, extend the giveTo function with
llRegionSayTo(user, PUBLIC_CHANNEL, "Thank you for ...");
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v1.0.0 - initial release
- Allow pass to owner only
- Allow setting of folder name
- Added default suffix when name is unset
- Added removal of common (box) identifier
- Added 3 options for giving
- Added detach on attach (and after giving)
- Simple unpacking script
- Change variables for setup
- Default folder name removes (box[ed])
- Default folder name adds (unboxed)
Inventory Giver Script
Works Perfectly—Drop It In & Go! This script does exactly what you need it to—simple, functional, and effective. No unnecessary complexity, no frustrating troubleshooting—just a plug-and-play inventory giver that works right out of the box.
Key Features & Why It’s Great:
Zero setup hassle—throw it in your prim and it just works
Minimal coding required—only tweak variables if needed
Unpacking script runs smoothly with no issues
A giftie, making it an absolute steal
Final Thoughts If you need a reliable inventory giver, don’t overthink it—this script gets the job done, no fuss, no frustration.
Would Recommend? Absolutely! This is a must-have for any quick unpacking setup.