{C} Tufted Tail
What you will get:
• Mesh Rigged Bento Tail
• Shading Texture
• PSD
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THIS INCLUDES ANIMATIONS BUT OTHERS STILL LOOK GOOD WITH IT
I suggest using M.O.R animations, specifically the longer deformed demon tail. They're just so darn smooth and cute!
Demon Tail: https://marketplace.secondlife.com/p/MOR-bento-demon-tail-11/10398035
In my opinion, the "longer deformer" is the best option for this tail
I've also been told this tail animations works very well with it;
https://marketplace.secondlife.com/p/Bento-Tail-Wonder-Furr/12032764
***PLEASE NOTE***
I recently discovered changing the height of your avatar shape changes the tail size! So if you feel your tail is too "squished" you could use one of the long deformers used in the demon tail, or you could adjust your avatar height in appearances.
I've always had issues rigging my tails due to me being short as heck, but I learned it's my height, not rigging, because it'll be absolutely perfect in blender but still a little funky in world.
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•• Almost every Caboodle product comes with a DEMO, please try before you buy!
••• Almost every Caboodle product also come with a FULL PERM version for a higher price.
•••• Caboodle also sells kits with multiple pieces to create a full look.
Thank you,
Caboodle Staff
DISCLAIMER:
I work with Photoshop because it's more fully-featured than a lot of the other graphics suites out there. I state pretty clearly in my product descriptions that anyone who buys these needs to be able to use Photoshop files; I can't really have a policy of also going back and altering my work for every person who doesn't have Photoshop, else I'd have to just sacrifice quality to make all of my product accessible for other platforms to begin with.
- Mesh Rigged Bento Tail
- PSD
- Shading
Decent/Good!
The animations are decent to good with a nice bit of variety. It's a very cute tail. You can see it in the DEMO!
It's partly my fault for not having checked, but the tail tuft at the end is NOT tintable separate to the main body of the tail. It does have a sort of "frill" to the tuft that is a separate face to tint (possibly so you don't have to color match it to the UV).
I also wish the DEMO had provided a sample of the texture layout (it's diagonally oriented and contains the tail map from base to tuft tip) so I knew what I was getting into while working on my current zebra project. I wasn't able to get my texture to work with it like I wanted to (it's a basic zebra texture) but it's still fine.
All in all, a good tail.
L$ 250
Unpacking Required
This item requires you to find a place in Second Life (like a Sandbox) to unpack and use it.
- Copy
- Modify
- Transfer
- User Licensed