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This commodity can adjust how to generate the fish by using the dialog.
This fishes' particle textures return to the place that discharged and was discharged again.
The particle returns to go after Prim when the main body (Prim part) moves the discharge ahead.
It is very important and read "Method of operating the dialog etc." neatly for the operation, please.
Or, please look at simple explanation texture "Dialog and quick instruction (EN)" packed in a case together.
This commodity or analogous articles are used in my store.
See item in Second Life