With Anywhere Go, the animated teleportation system, you don't just teleport, you go with action and flair! Available in a variety of styles, each Anywhere Go performs a unique animation for both departure and arrival. Every style of Anywhere Go is compatible with every other style so you can mix and match different styles to suit your needs.
Anywhere Go Climbing Over The Sill features an animation of climbing through a window and then jumping out of a window. Use it to start or end a teleport by climbing through a window, a magic mirror, a strange painting, an access panel on part way up a wall, or wherever else you might want to have someone climb through something.
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HOW TO SET UP A PAIR OF ANYWHERE GO CLIMBING OVER THE SILL
1) Place each arrow somewhere within the same region. Use them to connect your skybox to the ground or simply to connect different floors of your shop.
2) Point the arrow in the direction of the wall or door with the height of the arrow lined up with the bottom edge of the window sill. Don't worry about the exact distance. As long as it is within 5 meters of the wall, Anywhere Go Climbing Over The Sill will detect the correct distance to play the animation.
3) Once they are placed, edit the description of each Anywhere Go. Every pair needs a code phrase placed in the description. That's how each Anywhere Go knows which other Anywhere Go it is connected to. It can say anything that you want. I like to use a code phrase that describes the use like "skybox and ground" or "home and office". Just make sure that BOTH Anywhere Go have the exact same code phrase. If you already have another pair of Anywhere Go on your land, make sure you use a new code phrase for each pair.
4) You can now use either Anywhere Go and it should work right away.
If you try to sit on an Anywhere Go and it says "OVERLOADED", it means that more than two Anywhere Go have the same code phrase. You should only use a code phrase on exactly two Anywhere Go, no more, no less.
If it says, "UNLINKED", it means that it could not find any other Anywhere Go with the same code phrase so you should double-check your spelling in the description of each Anywhere Go.
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MIXING AND MATCHING
You can use different styles of Anywhere Go together by using one from each style and using the same code phrase in the description.
The first time you use a mixed pair of Anywhere Go, they will give each other the necessary animation data to work in a mixed style. After that, they will work normally from then on.
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ANYWHERE GO APPEARANCE
Anywhere Go uses a simple arrow mesh which you can texture or tint however you like. You can download the UVMap texture to help you design a texture to match the mesh.
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SECURITY
The standard Anywhere Go can be used by anyone at any time.
If you want to restrict use to just members of the same group, use the (Group Only) version.
- Animated Teleportation!
- Set up in Seconds!
Great for its time
Hi it was a great product back in the day, sadly now with experiences needed on certain sims its not able to work for everyone
Do you think you create an experience that we can add to the land in order to make the most of this and of course all the scripts would have to be updated to be handled by said experience.
Awesomely perfect!
Was wandering around the store and found this. This is so awesome so bought it for me and my husband.
It looks cute whit the animation.
A visit to her store will give you a Alice in wonderland feeling :)
LOVE IT!