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DBS simple two faced frames, 3 maps, 7 textures (crated)

DBS simple two faced frames, 3 maps, 7 textures (crated)
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Sculpted square frames for pictures, windows, door frames or to make interesting shadow boxes.

These have simple clean lines with the front having two different heights on the profile and the back is flat. The front and back faces are quite different for two looks in one prim - see pictures for all the looks possible.

Three full perm sculpt maps: normal, LOD x 2 & LOD x 4. The LOD optimized ones will retain their shape from further away, or if you want to make very small frames. Higher LOD sculpts have a larger bounding box.

7 custom texures are included: two toned wood with light back, two toned wood with med back, two toned brassy, two toned silver, edge shaded wood, brass.. There is also a white edge shaded texture that is tintable for a completely different look. Other textures will work on these for infinite possibilities.

Try some shine on the frames for a glossier look.

Instructions and no-trans examples included.

PERMISSIONS:
My textures and sculpt maps are sold with full permissions, and are meant to be used in your creations. Consider the creations that incorporate my textures to be free to sell or give away as you wish - they are your objects and you should enjoy the fruits of your labor.

However, please do not resell my DBS textures or maps themselves, nor give the textures away, neither in SL nor outside of it. A lot of work and care went into each texture or sculpt and I ask that you respect my right as a creator, as you expect others to respect yours. For that reason do not pass out the items created with my textures and sculpts with full permission.

Available in my shop as well, along with many other sculpts and textures.

Feel free to drop a notecard to Sea Warcliffe in-world if you have any questions or suggestions.

To use the included sculpt maps (which will look like textures in your inventory, and will be clear if you double click on them):
Q. How do I create a Sculpted Prim from a texture?

* First create a regular prim (any type). Then edit it, and in the object tab change the prim type to sculpted. You'll then be able to select the sculpt texture on that tab. The "Texture" tab will allow you to change the surface texture.
(from http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ)
or see this video: http://www.youtube.com/watch?v=9d8wUA2rnHw

See item in Second Life
  • Sculpt map for simple square frames in 3 LOD sizes
  • 7 textures - 2 two-toned woods, silvery, brassy, wood, brass & white edge shaded
  • 1 prim each, front and back faces have two different looks
  • Full perm for builders - you show as creator
  • Instructions and examples included
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Versatile
full star full star full star full star empty star Posted July 04, 2012 by UncommonTruth

I've used these quite a few times, looks great.

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