*D&D* ZG6- Grand Blade MK6 “Gospel” DEMO (Boxed) Version 20150509

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ZG6- Grand Blade MK6 "Gospel" Weapon Individual Pack DEMO (Boxed)

DEMO VERSION:
Low details, No Mod, No Sound, No combat Damage.

For full size images, view:
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Combat Tutorial:
http://s1301.photobucket.com/user/darkravensilversmith/media/Firestorm-bin%202015-05-09%2008-07-29-20_zpsmnqqpzvx.mp4.html

Design for low-lag, realistic-style combat.

A Grand Blade that has various SP moves, allow user to change combat tactics upon different opponents.
An Enchanted mode is included, which boosts the weapons damage with enchanted alignment, but with slower attacks.
A Saber-Shield mode is included, which allows users to choose a different type of close-combat tactics.

Features:
. On/Off Toggle via HUD
. Realistic combat style, chainable combo attacks
. safe/unsafe mode available
. Compatible for "Safe mode combat" (GVG v2.22b+)
non-rez type of combat that allows you combat even in no-build regions.

Weapon set includes: (for each size)
. Working weapon
. Sheath
. Dummy Weapon (decoration only, if you are using the weapon, please detach this item first!)
. **!! THIS PACK DOES NOT CONTAIN Dahak's AVATAR ON BOX COVER!! **

4 sizes included:
. size XXL: fits for Dahak-MK6/Gundam avatars from D&D and/or avatars around those heights.
. size L: fits for all other Dragons (Dahak-MK1~MK5) from D&D and/or avatars around those heights.
. size M & S: fits for all Megaman avatars from D&D and/or avatars around those heights.
. For other extra large/small avatars, you'll need to contect seller for customization*.
(*may charge extra fee. may not fit for other deformed avatars, which have strange rigs).

<<<<<<<<<<< Combat Guide >>>>>>>>>>>>>>>
. The (working) weapon is activated via uni-HUD (the sword icon) or by touching the Sheath.

All physical attacks have 5% chance of causing "Gravity" status. Wood Attacks causes Poison status. (GVGCS)

Attribute: S=Smash / C=Cut / I=Impale / w=wood (weak) / W= WOOD (Strong)

Ready Stance (LMK) = Left Mouse button
Guarding Stance (C) = (Hold) PageDown key (or C key)
Cool Down Period (CD): a 1.2 sec interval in the end of a combo chain.

-------- MODE 1: Grand Blade Mode --------
(1G): Light attacks: Hold (LMK) + Forward (or W key)
. 5-chain combo attacks
Damage: 13S-> 16S->16S->16S->20S-> (CD)
(Enchanted mode:17w ->20w -> 20w ->20w->25w-> (CD) )

(2G): Heavy attacks: Hold (LMK) + Backward (or S key)
. 5-chain combo attack. More powerful but smaller range
. Damage: 16S-> 20S->20S->16S->25S->(CD)
(Enchanted mode: 20w -> 25w->25w ->20w -> 32w -> (CD))

-------- MODE 2: Saber-Shield Mode --------
(1S): Light attacks: Hold (LMK) + Forward (or W key)
. 5-chain combo attacks. When using these attacks, guarding is temponary down.
Damage: 11C-> 11C->11C->11C->16I-> (CD)

(2S): Heavy attacks: Hold (LMK) + Backward (or S key)
. 5-chain combo attack. Guarding Attacks that prevents 50% damage when attacking.
Damage: 8I-> 13I->8I->16I->16I->(CD)

(SP0): Charge Mode: Hold (LMK) after (1) or (2)
. A charge stance. Movement lock is released, allow player to move around when charging. Takes about 4 seconds to complete a full charge.
. In Saber-Shield Mode, this is also a guard stance that prevents 25% combat damage.

(SP1): Charge Attack: when (SP0) is fully charged, release (LMK) to trigger
. A powerful charge attack
. Distance & Range: 6m & 0.4*pi
. Damage: 25S (Grand Blade) or 20S (Saber-Shield) + [Blow Away]

(SP2): Storm Mode: when (SP0), press PageDown (or C key) to trigger
. Cancels (SP0), and enter a high-movement form of attack. Rlease (LMK) to exit this mode.
. In Saber-Shield Mode, This becomes a Shield Bash, which dashing forward in high speed but dose not cancel (SP0). Using Shield Bash will lengthen charge time.
. Distance & Range: 4.5m & pi (Grand Blade) / 5m & 0.33*pi (Saber-Shield)
. Damage: 8S per 0.8 sec Grand Blade) / 13S + [Fall Down] (Saber-Shield)

(SP3A): UpRising: on ground, Hold (LMK) + PageUp (E key)
. A rising attack that blows enemy into mid-air. (can not use in Saber-Shield Mode)
. Damage: 16S + [Lift Up]

(SP3B): Smacker: after a jump, Hold (LMK) + PageDown (C key)
. A downward smack that damage targets on ground.
. Must perform before landing on ground.
. Damage: 20S + [Blow Away]

(SP4A): Full Defense Stance: Hold (C)
. In any mode, use this Stance to gain 75% damage reduction (But you can not attack when Full-Defending).

(SP5A): Grand Blade Mode <-> Saber-Shield Mode Transform: Hold (C) + Forward (W key)
. Transforms the weapon between Melee mode and Gun mode.

(SP5B): Toggle Enchanted Mode: Hold (C) + Forward (W key)
. Transforms the weapon between (Normal) melee mode and Enchanted mode. Can not use in Saber-Shield mode.

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D & D SilverSmith
D & D SilverSmith
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