*D&D* ZL7- Psy Spear MK7 “Plantinum Heart” (DEMO) Version 20160827
*D&D* ZL7- Psy Spear MK7 “Plantinum Heart” Weapon Individual Pack (DEMO)
DEMO VERSION:
No Mod, No sound, No combat damage, low detailed.
Combat Tutorial:
http://vid1301.photobucket.com/albums/ag102/darkravensilversmith/ZL7_DEMO_zpsgnszhhnf.mp4
Design for low-lag, realistic-style combat.
A long-range Psi-spear that has planty of special moves, allow user to change combat tactics upon different opponents.
An Enchanted mode is included, which change the weapons damage from physical attrbute to elemental attribute.
A Grand Blade mode is included, which allows users to choose a different type of close-combat tactics.
Weapon set includes: (for each size)
. Working weapon
. Sheath
. Dummy Weapon
. **!! THIS PACK DOES NOT CONTAIN Dahak's AVATAR ON THE BOX COVER!! **
3 sizes included:
. size L: fits for Dahak-MK6/Gundam avatars from D&D and/or avatars around those heights.
. size M: fits for all other Dragons (Dahak-MK1~MK5) from D&D and/or avatars around those heights.
. size S: fits for all Megaman avatars from D&D and/or avatars around those heights.
<< Combat Guide >>
. The (working) weapon is activated via uni-HUD (the sword icon) or by touching the Sheath.
All physical attacks have 5% chance of causing "Gravity" status. Wood-Enchangted Attacks causes Poison status. (GVGCS)
Attribute: S=Smash / C=Cut / I=Impale / W= WOOD (Strong)
Ready Stance (LMK) = Left Mouse button
Guarding Stance (C) = (Hold) PageDown key (or C key)
Cool Down Period (CD): a 1.2 sec interval in the end of a combo chain.
Base Damge: 8
Base Length: 5.2 (meter)
Base Width: 0.2 (*pi)
-- MODE 1: Lance Mode --
(1): Light attacks: Hold (LMK) + Forward (or W key)
. 5-chain long range attacks, long range but with narrow hitbox.
Damage: 1.1~ 1.4x base damage
Length: 1 ~ .95x base length
Hitbox: 1~1.05x base width
(2): Heavy attacks: Hold (LMK) + Backward (or S key)
. 5-chain wide attacks, lessen in range but with wider hitbox.
Damage: 1.45~ 2x
Length: .75 ~ .8x
Hitbox: 2~5x
-- MODE 2: Grand blade Mode --
(1): Light attacks: Hold (LMK) + Forward (or W key)
. 5-chain wide attacks.
Damage: 1.75~ 2.4x
Length: .6 ~ .65x
Hitbox: 2.5~2.7x
(2): Heavy attacks: Hold (LMK) + Backward (or S key)
. 5-chain heavy attacks, long range but with narrow hitbox.
Damage: 2~ 3x
Length: .7 ~ .75x
Hitbox: 1.35~1.5x
-- SPECIAL MOVES --
(SP0A): Light Charge Mode: Hold (LMK) after (1)
. A charge stance. Movement lock is released, allow player to move around when charging. Takes about 1 seconds to complete a full charge.
. In lance Mode, player can walk while charging;
. In grandblade mode, player can run while charging.
(SP0B): Heavy Charge Mode: Hold (LMK) after (2)
. A charge stance. Can not move during charge, but this charge allows player to perform more powerful attack:
(SP1A): Light Charge Attack: when (SP0A) is fully charged, release (LMK) to trigger
.(Lance mode) a target-tracking attack that can hit target from long range, good for hitting enemy that running around
. Damage: 1.5x + [Lift Up]
. Distance & Range: 1.75x / 1x
. (Grandblade mode) a super wide attack.
. Damage: 2.2x
. Distance & Range: 1x / 2.5x
(SP1B): Heavy Charge Attack: when (SP0B) is fully charged, release (LMK) to trigger
(Lance mode) starts spinning attack that lasts for about 5 seconds.
. Damage: 1.5 x per hit
. Distance & Range: .75x / 5x
(Grandblade mode) A powerful charge attack.
. Damage: 4x
. Distance & Range: 2x / 2x
(SP2A): Uprising: on ground, Hold (LMK) + PageUp (E key)
. A rising attack that blows enemy into mid-air. (can not use in Saber-Shield Mode)
. Damage: 1.5x + [Lift Up]
(SP2B): Spinner: after a jump, Hold (LMK) + PageUp
. A succeeding spinning-attack in mid-air.
. Must perform before landing on ground.
. Damage: 1.5x
(SP2C): Earthquack: after a jump, Hold (LMK) + PageDown (C key)
. A downward smack that damage up to 3 targets on ground.
. Must perform before landing on ground.
. Damage: 4.5 x + [Lift Up]
. Distance & Range: 1.5x / 5x
(SP4A): Tatics Stance: Hold (C)
. Use this Stance to get ready to change into other modes.
(SP4B): Left/Right Strafe: Hold (LMK)or(C) + Left / Right (A/D Key)
(SP4C): Hold (LMK) + PageDown (C key)
A Backward Roll for dudge attacks. Also instantly releases movement lock.
-- MODE SWITCHERS --
(SP5A): Lance Mode <-> Grand Blade Mode Transform: Hold (C) + Forward
. Transform the weapon between the 2 modes.
(SP5B): Toggle Enchanted Mode: Hold (C) + Forward
. Enchant / Unenchant a weapon. Enchanted weapons has Elemental power, causes Wood damge instead or physical (Impale / Cut / Smash) damage.
L$ 3
Use It Now
This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.
This item contains wearable items for your avatar.
- Copy
- Modify
- Transfer
- User Licensed