*D&D* ZOD1-RZ-028 ZOIDs Blade Liger MK1 Standard + Macro Edition (Boxed)
ZOD1-RZ-028 ZOIDs Blade Liger MK1 1:10 Standard Edition + 1:3 MEGA Edition (Boxed)
UPDATE 2014/01/21:
New ZOIDs AO 2.0 beta avaliable at: http://slurl.com/secondlife/Bruin/84/115/64/
Please grab a free copy from the freebie giver box!
For full size images, view:
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!!NOTICE!!
This Avatar is:
. Deformed avatar, and the Feral–Feline type of ZOIDs avatar.
. Including its weapon systems. Since it's deformed, it is not suitable to use other weapons fit for normal human avatars.
. MEGA edition does not inclues working weapon!
. Deform-fixer is not provided. If you want to restore your avatar after deformed, please detach the ZOIDs AO fist, then, either log out, or find a Deform-fixer to fix the deform (many sandbox has it).
Avatar is: +M+C-T
Weapons are: +M+C-T
(Power by Prim Animation codes. +MOD, but does not support change of linkset, or the item may break down)
Scripts inside are: -M+C-T
Model includes: (parts / attach point)
. Head (skull)
. Chest Armor (chest)
. Blade Backpack (Spine / ZOD1S Laser Blade)
. Upper Arm Armor (L/R Upper arm)
. Forearm Armor (L/R Fore arm)
. Fore Claws (L/R hands) (With 2 versions: Weapon-Claws and non-weapon, normal claws)
. Pelvis Armor (pelvis)
. Upper Leg Armor (L/R Upper Leg)
. Lower Leg Armor (L/R Lower Leg)
. Rear Claws (L / R Foot)
. Body Shape, clothes and Hair
Weapons:
. ZOD1S Laser Blade (Melee weapon. bundled in Backpack)
. ZOD1X Gatling Gun (Range Weapon. Attached to Stomach)
HUD system
. Uni-HUD V5.4
. Bundled Color Changer Board V7.6
. ZOIDs AO V2.37b (demo) (Must wear to start deform)
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WP-ZOD1S- ZOIDs Laser Blades Weapon User guide
Designed for low-lag, realistic-style combat.
Designed for ZOIDs avatars only. (Other avatars can use it, but animations may look odd)
All attacks has 5% chance of causing "Gravity" status (GVGCS)
Attack Attribute: C=Cut / B=Beam / I=Impale / S=Smash
Ready Stance (RS) = Hold Left MouseKey
Tactics Stance (TS) = Hold PageDown key
Moves for Ready Stance (RS):
(LA): (RS)+Forward (/W Key)
Light Attacks (LA), faster but lower damage
8 combos:
Damage (GVG):
(10C)->(10C)->(10C)->(15C)->(10C+10C)->(10C+10B)->(15C+15C)+[Fall Down])
EN Cost: -2% (builds up energy when attack)
(HA): (RS) + Backward (S Key)
Heavy Attacks (HA), slower but higher damage
9 combos:
Damage:
(15B)->(15B)->(15B)->(15B)->(20B)->(20B)->(15B+15B)-> (15B+15B)->
(15B+15B+[Lift Up])
EN Cost: -3%
(SA): (RS)+ Shift (Hold) + Left/Right (A/D Key)
Left/Right Strafe Attack. (SA)
Damage: 15B
EN Cost: 0%
. (RS) + Up (PageUp/E key)
(SP1) Auto-Aiming attack. Move to the front of detected enemy and attack.
Effective distance: 15m
If not detecting anything, it will still move your avatar 15m forward.
(Breaks combo chain instantly)
Damage: 15B
EN Cost: 5%
. (RS) + Down (PageDown/C key)
(SP2) Backward Roll. (Evasion Skill)
(Breaks combo chain instantly)
EN Cost: 5%
Moves for Tactics Stance (TS):
. (TS) + Forward (W Key)
(SP3) Kinetic Barrier Activate.
Activate a Barrier and Prevents 1/2 combat damage (GVGCS) for the next 35 seconds, but:
Using other attacks may reduce the duration.
Shield may fail when attacking.
Each time it successfully reduces a combat damage, duration -2 sec.
Can not reduce combat damage lower than 10.
EN Cost: 30%
. (TS) + Backward (S Key)
(SP4) Barrier Overload
A powerful charge attack that can only be used when Kinetic Barrier is ON.
Charges 25m forward.
Kinetic Barrier (SP3) will be deactivated after use of this skill.
Damage: 30S
EN Cost: 10%
EX-Combo Skills:
EX-combos are activated by combining Light Attacks (LA) and Heavy Attacks (HA) in an attack chain.
All chainable combos must be chained before releasing (RS). Releasing (RS) or using (SP) moves will breaks combo chains.
. 4*LA + 2*HA
= LV1 - "Fury Storm"
Damage (GVG): 20B+20B+[Lift Up]
Energy Cost: 15%
. 6*LA + 3*HA
= LV2 - "Lion Heart"
Damage (GVG): 10X+10B+20B+15B+[Lift Up]
Energy Cost: 30%
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ZOD1X- ZOIDs Gatling gun User Guide
Attack Attribute: I=Impale
Ready Stance (RS) = Hold Left MouseKey
Tactics Stance (TS) = Hold PageDown key
(1) Gatling gun fire: (RS) + Forward (or W key)
Damage (GVG): 10I per .75 second (*MHHQ damage = 1/10 GVG damage, trims to integer)
Energy cost: 2% per .75 second
Distance: 30m Range: ~.12 pi
(2) Manual Reload: (TS) + Shift + Left/Right (or A/D key)
Starts Manual Reload and recharges energy.
Recharge time = ((100% - energy left)*.05 (rounded to integer)) - 1 second
(From 1 ~ 4 second)
. Auto recharge will trigger when there's no energy left
Or when trying to fire, but has not enough energy to trigger a shot
Auto recharge time = 5 sec.
i love the zoid avatar's
*it might be neat to have in the mega editions someway to open the pilot seat area and have someone be able to ride inside and for both versions maybe have the different armors(there was more then one armor type) . but besides that this is a great, but the reason i'm giving it 4 stars instead of 5 is because of the fact that when i change avatars i have to relog just to fix the problem(basiclly the deformed avatar makes the avatar i'm switching to all stretched out), and the other reason is a bit more of a want*, and *being able to sit down and lay down, crouch(in the show you see the zoids crouch to avoid being shot, and in some scenes in the show the zoids and sitting and laying down, normally for easier entry for the pilot). but overall it's a really nice avatar, add those things in and i'll bump my rating to 5 stars. one last thing it might also be cool to see the things* i wanted to see, in the other zoid avatars as well. besides it has alot of features already, which are awesome, but as i said 4 stars until the problem is fixed.
Nice!
I love this avatar. I actually bought it a while ago but didn't leave a review. It's a really fun avatar to play around with!
One thing i am curious about is the 'mega edition'. I can't seem find it anywhere and i am wondering if i would need to buy the avatar again in order to receive it.