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Digital Mesh Clock with 3 pixelstyle Fonts in every color Version 1.4

Digital Mesh Clock with 3 pixelstyle Fonts in every color
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Yet another clock for your Second Life! But wait, what for? Well, this Display Clock is unique for several resons:

» Neat Design: will fit everywhere, but look especially good in SciFi environments
» Multipurpose: can be scaled to anything in between 12cm and 64m width
» Made from Mesh: great look and feel, nice details and a land impact of just 2
» Custom made Scripts: no unneccesary bloat on your SIM
» Three different Fonts: choose from 'Oldschool', 'Cellphone' and 'Futuristic'
» Change Text color: you can choose from every possible color
» Display Mode: both, 12-hour and 24 hour are included
» Time Zones: simply set your offset against SL time
» Perfect LOD: will look the same at any distance
» Small Texture Footprint: the font textures are just 256*128px each
» Mod & Copy: place as much clocks as you want, in any size you want

Ok, now some more details for the curious ones:

The clock is made out of two objects, the housing and the display itself. The display contains a script which is responsible for displaying the desired characters on the display. The housing contains a second script, where all the clock logic is implemented. It's modifiable, so you could go ahead and make a temperature display out of the clock, if you wanted to (and are able to script).

Because of the modify permissions, you can easily resize the clock with the SL editing tools. This way, you can also change the font color. You would just need to change the texture color of the display itself, using "Edit linked" - a step-by-step instruction ships with the clock.

By default, the clock displays the SL time (PDT/PST), but you can easily change it by putting the desired time offset (in hours) into the description field. So, if you're - for example - two hours ahead of the SL time, just put "2" in the description field and you're done. The clock will update itself the next second.

There is no switch to change the mode from 12-hour to 24-hour, but instead the clock is included in both variants. Just rez the one you desire. The same is true for the fonts - all font variants are included in the package; just rez your favorite.

Alright, that's about it. Any other questions? Just IM me inworld. Or take the risk and spend those L$9. If you do, please (please!) leave a review. It helps other customers, makes me happy and will improve the clock's position in the search rankings. Thanks a lot!

  • Three different Fonts included
  • Text can be set to every possible color
  • Comes with 12-hour and 24-hour mode
  • Time offset can be set freely and easily
  • Made from Mesh - great detail, perfect LOD
Average rating: full star full star full star full star full star
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…when everybody thought digital watches were a pretty cool idea.
full star full star full star full star full star Posted July 19, 2022 by Anantzi

Well done. Simple, efficient scripts. Small textures. Perfect for being reminded just how much time you spend in SL.

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Ten stars!
full star full star full star full star full star Posted April 09, 2015 by Alisha Evensong

I cannot praise this item enough. It's been amazingly useful from making timers for bombs *giggle* to low prim, multiple timezone/display clocks.
Really, really useful :)
Thank you for sharing at such a great price :)

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Just what I needed.
full star full star full star full star full star Posted December 08, 2014 by amberstarfield

I have a SW radio room in SL, and needed a 24hr clock I could set to UTC.
Works perfect and easy to mod.
Thank you!

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Hotarus - recommendation: .... Advisable item (4 stars)
full star full star full star full star full star Posted July 18, 2013 by Fitna Gilderoy

2 prims sind einer zuviel aber trotzdem ... gute Arbeit :)
und hey 9 Linden keine Fage ist empfehlenswert

Danke

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Second Review
full star full star full star full star empty star Posted May 12, 2013 by Simi Firelyte

I must say and I am going to big about it, I was too quick about my first review.My first review was "bad buy" which after the help from the creator, side by side help we figured out what the problem was. Sometimes we have problems with Mesh Object and He helped me to figure out. It is still been working on..But I will just say here, Thank You Domsson for your time and effort in helping me. That is a plus point which many creators out there will get and customers like me will buy gladly buy again..because I know if there is a problem he is there to help.

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As much as I don't want to say it...
full star full star full star full star full star Posted March 19, 2013 by Nelson Jenkins

... this could be done in a single prim.

Yes, as a generic display, it works. It's a simple XyText derivative, but it works. No complaints there, as I've done the same thing many times before, and for L$9, it's a good bargain for someone who can't make a mesh display prim.

The problem is that for the advertised purpose - a clock - it didn't have to be 2 prims. With a bit more work, numbers could be consolidated such that they don't require a face for each digit, or just put the AM/PM and colons on a backing face to free up a few faces for the housing. Food for thought. But since it's less than the cost of uploads, I can't really knock a star off.

The included clock script is simple and well-designed, although I want to stab the creator for using 1TBS indenting. And although the script does catch if you unlink the display prim, it gets caught in an infinite loop if you rename it. A word of warning - don't link two of these things together (although it is possible to script this so that it works, it's a bit more complex and for L$9, you shouldn't expect perfection). I should also point out that the overhead by defining a function and only using it once in the script makes the function more memory-intensive than putting the code right in the event. Plus, always use Mono, just make sure to use llSetMemoryLimit.

Overall, it's L$9, just get it and toy around with it.

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