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- E C H E L O N -
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Contents of crate:
| Pistol / Gun / Weapon
Note from the developer:
| The GS.10 Negotiator is a highly customizable sidearm that can be fired in fully automatic and semi automatic fire modes. It comes with a HUD that allows you to swap out various attachments, some of which affect what the gun does. In semi mode, the Negotiator fires hybrid raycast bullets that kill your target instantly on rez if you nailed them dead on, otherwise travel like a normal bullet which is great for enemies at range. In full auto mode, it fires normal bullets with a wide spread which is great for targets up close. When the suppressor is attached, the bullets are harder to see. When the flashlight is attached, you can toggle it on and off with the sub-fire gesture to blind avatars that are close enough.
Instructions:
| Unpack.
| Attach.
| Recolor as desired.
| Add or remove attachments by clicking buttons on the HUD.
| Select magazine size by clicking buttons on the HUD.
| When the suppressor is attached, the bullets are harder to see.
| When the flashlight is attached, you can toggle it on and off with the included [Shift-E] - Sub-fire gesture to blind avatars that are close enough.
| Click the gun itself on the HUD to switch between full auto / semi fire modes.
| Click in mouselook while drawn to fire the pistol.
| Looking good!
Contributors:
| Grave
// End]
See item in Second Life View Video »Really good thing, but it has a bug!
The gun is really good, it’s nice to be able to modify it, especially the fact that it’s on the second chat channel, which makes it a second weapon.
HOWEVER! The pistol has a critical animation bug when moving forward in both third and first person. When the avatar walking forward, the animation does not play, but it works good. Also, in first-person mode, for some reason, when you turn the camera, the aiming animation changes to the animation of holding a pistol. I want the author to urgently correct this bug please. I checked, the animation doesn't play even with my own animations.
I also want to note that the set of animations, in my opinion, is unnecessarily overloaded (especially in relation to the very good Enforcer revolver and on it the animation works as expected)
Wicked...
Amazing pistol ...bunch of great options and looks. tons of options and a great gun for everyday use and no overs on scripting lag free and fast