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[Echelon] // Rebound Boomerang Glaive

[Echelon] // Rebound Boomerang Glaive
Details
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Contents
Reviews

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Contents of crate:
| Boomerang / Glaive / Melee / Ranged

Note from the developer:
| The Rebound Boomerang Glaive is a massive metal war-glaive that can be used as a giant cleaver in melee or thrown like a boomerang, hitting every target in its path. It bounces off the first target and returns to you. Every action is fully custom animated for extreme visual fidelity. It has a Full AO, does LL damage, and does LBA damage. Included gestures work on channels 1-10 if you wish to modify them.

Instructions:
| Unpack
| Attach
| Use included gestures to draw / sling weapon
| Use included gesture to swing weapon as melee while drawn
| Left click in mouselook to swing weapon as melee while drawn
| Use included gesture to throw weapon in or out of mouselook while drawn
| If you lose track of the weapon from getting stuck or otherwise mid-throw, sling and draw the weapon
| Change gesture channels or inputs if you want to customize your setup
| Looking good!

Contributors:
| Grave

// End]

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Something awesome.
full star full star full star full star full star Posted April 28, 2022 by Ulan Ashland

An unique in design and perfomance - two in one. A fancy postapocalyptic blade meets good old australian boomerang into one huge symbiosis -a freaking big throwing glavie-sword. Trully awesome weapon - it looks awesome in all of it's sides - as cool accessory, RP and Combat tool. Textures are pretty nice, animations are decent. If you looking for something that really looks unique and awesome - look no fruther, take this and be happy.

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Great fun! Looks awsome!
full star full star full star full star full star Posted April 03, 2022 by Toga Ayashi

Even as neat as it looks, it's pretty fun to mess around with and watch the blade fling off walls. Great for fantasy RPs.

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An absolutely phenomenal weapon...
full star full star full star full star full star Posted March 30, 2022 by Selandraste

... That'll have you coming back, just as it does! These are some of Graves' best animations yet, I think - smooth and stylish without being intrusive. Bonus points for every function also working in third person - a sorely overlooked feature for most. The sounds used for the melee swing are on the weak side for such a large weapon, but those used for the throw feature are right on the money.

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