The Excess is a 100% mesh car useful anywhere - Scripted entirely by R-Production (No more Prefabs scripts)
--------------------------------------------------------------------------
||| Different modes of handling |||
You can select up to 3 modes of handling - Cruise - Race - Drift -
To meet the needs of everybody. Each modes has its own physical parameters.
||| A complete and active Real-Life real cars exhaust sound system |||
Tired of loop run sounds playing the same sound whatever the speed of the car ?
R-Production cars bring an awesome car sounds experience. Each mode of driving has its own sounds set and each gear has its own sound. That means that the run sound of the gear 1 in cruise mode isn't the same run sound of the gear 1 in Racing or Drift mode. You'll never hear loop sounds anymore.
||| Active Suspension System |||
Wheels moves Up & Down and the car leans Front|Back|Sides when Brake|Accelerate|Turn. More the speed is high, more the suspension responds. You can now feel the power when accelerating, feel the brake pressure when braking and the weight of the car when turning.
||| A limitless customization |||
Two steps:
- Selection of the color
- Selection of the part to paint (Body _ Rims)
- Selection of the interior texture (White/Beige/Black) + Panels (Wood /Leather / Carbon)
- Adjust the transparency of windows
- Change the plate texture with your own
- Select up to 6 different Horns
-------------------------------------------------------------------------
- Raise the car if get stuck by clicking a simple button
- Gestures for Lights/Mode switch
- Power windows by clicking on them to go up or down smoothly
- Crash system with airbags (set the sensitivity)
- Inboard voice computer
- Fuel system compatible with GFS
- Working with the R-Production - Wheel Changing system.
- An awesome anti-lag system !
- Parking animations
- Couple animations
- Camber Wheels Angle
- Nos boost system with realistic flame, not cartoon prims
- Smoke particles
- Doors open&close smoothly and auto when get in or out of the car. Same for the side-passenger
- Lights ON/OFF with realistic glow & point light
- Headlights, taillights, reverse lights, turn lights + hazard signals
- Sounds of wind&tires depending on speed
- Screech of tires when turns at high speed
- Screech of tires when accelerate with full throttle
- Adjust Turnspeed - Maxspeed for each mode of driving
- Adjust the Downforce
- Adjust the Nos_Boost%
- Adjust the Reverse_Speed
- Adjust the Position of the driver
- Activate/Disable the Fuel System
- 5 camera presets
- 4 People in the car (Driver + 3 passengers)
- Animations system for the passenger (click the door and change the anim)
- Custom animation for rear passengers.
- Kick the passenger(s)
- Owner/Group/All access selection
- Music stereo system playing full-length songs (Fast&Furious soundtracks, Traps musics, TurnDown4What ... and much more)
- Set the car physic even the engine stopped. Useful for towing
- Autostart mode. If disabled, you need to start&stop the car manually
- Show the stats of the car for yourself or in local chat. You can easily save it now or share your settings
-------------------------------------------------------------------------
74 prims linkset - 43 Land impact - [23/23] running scripts. 512Kb consumed
-------------------------------------------------------------------------
At main-store: Rezzer of each cars & 10% Discount on vendors if you wear the group tag
Any questions: Rems57
R-Production
See item in Second Life- ||| A complete and active Real-Life real cars exhaust sound system |||
- ||| 3 Different modes of handling |||
- ||| Active Suspension System |||
- ||| A limitless customization |||
- 512Kb consumed only
Very Nice Car. from R-Productions.
I've found this great jaguar sedan. I'm wanted this car. It's Very Great Detailed car and Also. Worth my money by 1250L$.
-Kousara
This is a very good car!
I have no idea how the below poster managed to keep a straight face as she wrote that utterly laughable and pointless review. This car in question is based off the Jaguar XFR-S and for the record, the sounds that the car makes in-world are the exact same noises that come from the genuine, real world 5 litre V8 stuffed under the hood (I have invited her to view a link of the car in action).
The car looks absolutely stunning, a real head turner and the drive is incredibly smooth. The car is equipped with an auto-gear selection meaning the car will run through the gears as it should IRL. Try the car out in race mode on a race track for a real laugh.
The woman speaking confirming some of your actions is a little embarrassing sometimes but hey! it's 2014, nearly 2015. This sort of thing does generally happen in these types of cars these days.
My only criticism of the car would be some of the textures it uses. The interior does look a little cheap up close and the engine under the hood is a texture rather than a 3d model but from a distance the texture is just as convincing looking. Other than that, a fantastic car and I really look forward to hooning it around some corners!
Great Model, Seems like ok Scripts...BUT...
Oh my God, the idle sound makes this elite luxury car sound like a 1970's beater...its awful!
Apparently that's the theme that the builder had during this car's scripting as while driving this car will randomly backfire sending flame, yes flame, from the tailpipe... This is laughable for this vehicle...
After driving this car around for 5 minutes, that's the longest I could stand the obscenely bad sounds and laughable backfires it seemed to handle alright for city driving but sadly it's impossible to use this for anything without turning off your sound and pretending not to see the flames Batmobiling you around.
Its a shame too as this car has a rare Right Hand Drive sitting position and an amazingly detailed exterior model...but the negatives outweigh the positives.
Second to None.
Absolutely the best product from this brand at the moment. Sounds are Impressive and seamless, and not overly droney or repetitive. Handling is crisp, and seems not to be affected by lag at all. All bugs seem to be worked out from previous builds as well as a few new features to help out with prior issues. Looking forward to more!