Exegol Sim Kit Assets
This Exegol sim kit was initially made for personal use, but now that I closed the sim I've decided to sell the assets. With this kit you can build the sim shown in the images. This kit contains over 75 items! Including but not limited to:
- Statues and pillars.
- Platforms, floors, walls.
- Archive interior skybox.
- Lightning and sound effects.
- Props such as: various books, banners, wires, lab tanks, artefacts, debris, the Emperor's throne, etc.
Some Gyazo GIFs:
https://gyazo.com/6457d6ba3ae9e90ba9ba242cac2c8be3
https://gyazo.com/d62efe8a096559593517e0557f9de5ef
Also see the video below (though not all items shown are included in this kit.)
All items are copy, mod and make use of the materials system (normal + specular maps). Textures aren't included (because there are 200+ in total) but if you need any specific ones for modification purposes, feel free to contact me!
Disclaimer:
- Using this kit requires advanced building skills.
- The items do not have accurate physical shapes to save on Land Impact. Use of invisiprims is necessary.
- Land Impact may vary depending on how you scale the objects.
- Some items are multi-prim objects, because they were 1) too big to link together or 2) use invisible prims for physics. To see invisible prims press CTRL + ALT + T.
- If you have any questions or concerns, don't hesitate to reach out.
- 75+ Objects
- Materials Enabled
- Substance Painter Textures
- High Quality
- Lightning effects
Extremely well made set that I wish I could fully experience
I adore the assets in this build and have used many of the smaller pieces for a variety of things across my sim. That said, the lack of preconstructed pieces for some of these assets makes it borderline impossible to reconstruct without excruciating precision. Given that a handful of these assets also come in semi-constructed pieces (picked up together and 'softlinked' but not linked or with a rezzbox), with invisible physics prims overlapping the main mesh, it can be very difficult to move anything that wasn't set out in the exact correct location on a sim from the get go.
For 5k I very much would've appreciate rezzboxes rather than unlinked pieces because of these reasons and the limitations of linking. Assets are fantastic and very low li, but I can't use a great many of them in the proper way for these reasons, as well as difficulty I've found when trying to manipulate such large pieces with other objects (not from this set) rezzed out in the background. I've mistakenly picked up other assets (in one case an entire other build from a level below me) along with massive invisiprims without realising it. I've similarly left a number of prims just laying around because I didn't notice until going into wireframe mode (sometimes not even then because of use of sculpt physics prims).
Great RP props
I use these all over my sim both as temporary RP areas and some permanent builds. Great details.