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Fishing Harbor with lighthouses

Fishing Harbor with  lighthouses
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Thanks for your interest for my products.

This fishing or trading port is an essential addition to your decor.
Made entirely from mesh using the latest generation of D tools, it will delight you and your visitors with its realism and quality (made in France)!
A wide dock gives access to two breakwaters, each with a flashing lighthouse on either side. Red on one side, green on the other. I'd like to point out that maritime signage isn't the same everywhere on the planet, so I've put both signs in the box: the one for zone A (red lighthouse on the left as you enter the harbor) and the one for zone B, which is the opposite.
The lamps flash only at night.
The long quay is equipped with a perfectly realistic mooring bitt, and a slipway gently descends into the water.

In the box you'll find :
Fishing port & lighthouses zone B : 108 li
Fishing port & lighthouses zone A : 108 li

You can see it in action at this address : http://maps.secondlife.com/secondlife/Devils%20Point/187/2/23
or in my shop.

dimension : 54x40m

MESH WARNING:

This item is built with mesh, so you need Viewer 3 or some else viewer capable.

Mesh are not like prims, if you resize, unlink, or link with anything else a mesh could increase the prims count.

Item is linked and setted to optimize the LI count. Of course items are mod, so you are able to unlink them, but keep in mind that by doing this, will increase the LI.

Mesh textures dont work like textures of prims, because usually mesh have only some faces or just one.

Saying all this, be careful how you change and modify your object and enjoy with it :)

Ver el artículo en Second Life Ver vídeo »
  • mesh
  • off-sim