G General

Four dead trees, 2 LI - OPQ 4 Nightmare Trees 01a

Four dead trees, 2 LI - OPQ 4 Nightmare Trees 01a
Details
Features
Contents
Reviews

+ 4 dead trees
+ 2 LI
+ Class BCD plants - suitable both as foreground and accentuation/volume plants
+ Copy/Modify
---
OPQ is on a mission to make Second Life a greener and lusher worlds... but sometimes...
---
A friend of a friend needed some dark dead trees for a horror scene and he couldn't find anything that fit his quality requirements. We are always happy to help our friends and their friends so we made the Nightmare 01 Trees Collection.
---
This listing is for a set of four trees in a single sculpt.
Unlike most OPQ products we are using an old full perm sculpt map rather than our own custom made mesh or sculpt for this group. Sculpts can never be as low lag as our meshes but the one we use here is far better than usual so there is not that much difference. At OPQ we hate tree trunks you can walk through, so we added basic prim or mesh collision bodies to the trunks. If you remove those, each pair fo trees will only count as one land impact.
---
+ Important note about LoD +
LoD (Level of Detail) is all about how much details are kept when an item is seen from a little bit of distance. Many SL makers cheat by making meshes with very poor LoD. That's why you often see items in SL breaking down into ugly shapes or even disjointed triangles. Sometimes they tell you to "increase your LoD factor" to compensate for the poor quality of their builds. What they don't tell you, is that increasing the LoD factor also icnreases the lag significantly.
At OPQ we *never* cheat that way. Our meshes are made to look good even from far away. After all, what good is a lovely big landscape if you can't actually see it?
---
Credits:
+ Sculpt map by Florinda Baxton
+ Physics mesh by Chin Rey
+ Texture by Chin Rey

See item in Second Life
  • Class B Plant
  • Class C Plant
  • Class D Plant