*** Reviews are appreciated ***
See inworld at:
http://maps.secondlife.com/secondlife/Procyon/215/34/23
Free grass: You may unlink and copy the included grass freely
Suitable for BOTH ground and skybox use.
A spacious, bold multilevel venue perfect for stores, clubs, events, and much more, featuring an open ground level, a skywalk to the office, and a rooftop garden/helipad, all connected by a physics-based elevator.
Users with advanced lighting model will notice the emissive mapping that illuminates the building at night without the usual clash with the surrounding environment (no full bright)
La Lumiere features:
~ Size: 64 x 32m
~ 114 Land impact
~ 3 levels (Main hall, skywalk and office, rooftop gardens and helipad
~ Physics elevator (no sitting required)
~ Emissive maps to light up the building without using fullbright, therefore not clashing with ground level surroundings **
~ Optional grass layer on the rooftop
~ Mod + Copy perms
~ Textures included for full customization
** Must have a supported viewer with the Advanced Lighting Model feature turned on in preferences. Instructions available at http://community.secondlife.com/t5/Featured-News/Get-the-New-Materials-Viewer-Today/ba-p/2051927
>>> PLEASE NOTE THAT STRETCHING MESH PREFAB WILL AFFECT LAND IMPACT AND SCRIPTED ITEMS SUCH AS ELEVATOR AND IS THEREFORE UNADVISED.
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FAQ
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Q: Why does my building appear translucent?
A: Please update to a more recent version of your viewer.
Q: The illumination looks gray and dull.
A: Emissive maps require Advanced Lighting Model.
Q: My elevator is going haywire!
A: If there are multiple copies of this building and elevator in the same sim, you need to modify the description of each elevator and it's corresponding sets of doors. The description follows the format "inside A on Floor B" where A is the elevator ID and B is floor number. Generally you should not change the value of B. Simply rename the variable A in the elevator and all of its doors (1 on each floor). E.g. "Inside elevator2 on floor 1" for the first floor door, and "inside elevator2 on floor X" for the elevator itself.
Q: Why are the included texture templates translucent?
A: Download and open with photoshop or gimp. The RGB channels store the actual colour texture while the alpha channel contains the glow map.
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USAGE AGREEMENT
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All included textures are for customization and personal use only. Resale or distribution of the included textures or item on which the textures are used is strictly prohibited regardless of modification.
For more information, or if you have any questions, suggestions, and requests, feel free to send a notecard or IM to Isilmeriel.
Visit Isil's store at https://marketplace.secondlife.com/stores/135577
Voir l'article dans Second Life- 64x32m; 114 LI
- 3 levels (Main hall, skywalk and office, rooftop gardens and helipad
- Physics elevator (no sitting required)
- Emissive maps to light up the building without using fullbright
- Optional grass layer on the rooftop
Fanastic building!
I went to see this inworld for the last two days, it's fantastic looking, maybe hopefully the elevator gets a release of it's own one day too, great stuff as I've come to expect from Isil! (I marked the post from the "YOu aRe lUckY wiTh thiS rEviEw" gang as unhelpful as there was no review, and the creator is skilled, zero luck involved)
You are lucky with this review - 5 stars !
Please upvote our feedback here:
https://feedback.secondlife.com/web-features/p/improve-marketplace-review-rating-make-it-like-ebay
Visit the secondlife developer group here:
https://world.secondlife.com/group/d681285b-20a0-0e3d-28a7-f52bc3748604
Awesome!
I am very happy to have found this tower, I love it and it is perfect for my business, great quality, congratulations.
Solid Design
Great for the sci fi or ultra modern build
5+ stars
I love this building. any freebies for faithful customers? :) thank you in advanced!








