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Kinderdijk Windmill - Dutch Windmill

Kinderdijk Windmill - Dutch Windmill
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Reseñas

Decorate your reclaimed land with this fully functional, 18th century Dutch windmill with a modest living space inside.

To operate the windmill sails, click either the roof or the sails (or, when they are spinning, click at the center). This will bring up a dialog that enables the user to do the following:

- Stop the sails, let them spin slow, or let them spin fast.
- Turn the heading of the roof and the sails (north, south, etc.)
- Change the color of the sails.
- Furl and unfurl the sails.

The owner of the windmill can also:

- Change access to operating the windmill to owner/group/everyone.
- Change the sound level of the sails.

The windmill has the following colors/color combinations: white, beige, brown, yellow, orange, red, white/yellow, white/orange and white/red.

The door will open/close automatically when walking towards it, or clicking on it. The door will remain open permanently, if the owner click on it.

A user will climb up the ladder when they click at the bottom. The user will climb down the ladder when they click at the top.

The windmill has a secret room at the top of the base building. It is only accessible by double-click teleporting into it, or by adding a teleporter device.

The windmill consists of three unlinked sets: (i) the base building, (ii) the roof and (iii) the sails. Keep these three sets unlinked. If you wish to move, rotate or pick up these parts, right-click-select-Edit one of the parts first, and then hold shift and left-click on the other two, before moving.

The default width and depth of the windmill is 10 by 10 meters. The default height of the base building and the roof (not including the vane pole) is 15 meters. The default height of the entire windmill, including the sails at their peak position, is 27 meters. The windmill can be scaled in Edit.

* Disclaimer: the windmill is Mod. The scripts and animations inside are No Mod. Resizing may change the land impact.

Ver el artículo en Second Life
  • Sails rotate fast, slow, stand-still
  • 6 sail colors & furl/unfurl
  • Change heading to north, north-east, etc.
  • Living space inside + hidden room
  • Acces to operate: owner/group/everyone