Disclaimer:
This avatar need a Fitted mesh client to display properly.
please update your Second Life client to a compatible version.
this avatar need a initialization chat command to work properly.
/1313 Idle_off
Psd maps are available on demand,please ask Tikal Little.
Thank you for purchasing one of the latest of Kursed's growing line of avatars...
Dont forget to join Kursed avatars group for news ,support and updates!
You can control the following aspects of your new avatar:
Eye Expression
Typping animations
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INITIALIZATION INSTRUCTIONS
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if your avatar act weirdly at first use please initialize your avatar by typing the following command.
/1313 Idle_off
Eye Commands
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You're able to set the state of your eyes if you like, with one of the following commands:
/1313 eyes open
/1313 eyes lidded
/1313 eyes almost-closed
/1313 eyes closed
or, to be quicker:
/1313 eyes 1
/1313 eyes 2
/1313 eyes 3
/1313 eyes 4
Voice levels /1 /2 /3 :
/1313 blablalow
/1313 blablamed
/1313 blablahigh
Typing A.O Commands
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You're able to set the state of your typing a.o if you like, with one of the following commands:
/1313 typingao 1
/1313 typingao 0
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.:Copying and Editing Your New AV:.
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---!! NOTICE ABOUT PERMISSIONS !!---
Some of your attachments and items from this avatars WILL say they are 'no modify' in your inventory. This is a LIE,only the Hud is no mod! While the scripts in them are no modify, the object should be perfectly modifyable. If this is not the case AFTER YOU HAVE TRIED both editing the object on the ground and unpacking your avatar again, please contact Tikal little and detail your problem for her.
troubleshouting tips:
----my mesh eyes dont line up properly when i change shape:
the mesh eyes use bone offset,to fix this problem remove the eyes before changing shape then wear them again after the shape change.
----i see multiples eyelids or multiples jaws:
reset all scripts of the head,it is a initialisation failure.
----my head seems to work but in slow motion:
the head use sim fps to set up the talking speed and blink, go in a faster sim because it is sim lag that affect the head speed.
----i dont see the avatar correctly:
fitted mesh avatars need fitted mesh client.
i recommend the latest version of firestorm with fitted mesh and advanced materials support.
----i dont have enof atachement point on the body to wear my avatar fully:
you can link together various part of the body,position dont matter,riged mesh will line up properly when wearing by itself ,just take care to link only unscripted parts of the avatar.
you can change atachement points too,it doesnt matter with those unscripted parts.it is riged mesh.
Credits:
This avatar was ported and retopologised to sl by Tikal Little.
Eyes script by lucia.nightfire.
beta scripts by YAZOS Ghost.
final scripts by Stickman Ingmann and Chalice Yao.
Eww..
This is really bad... He looks pregnant..
it looks ok but it glitches
i'm not sure if its just the viewer i'm using but sometimes the mesh parts of the model jump about like crazy, i mean it looks ok but i hope this gets fixed
This a great avatar
But I had to strip the Eye Blind script though, It was the culprit for the Body Flickering. (Using Firestorm Beta 4.6.1 64Bit) So until something can be done to fix it I already made a back up of the head in case.
But it still is a nice avatar.
