The first unique and Original most Realistic waves ever created in Second life...
since their introduction months ago, SL sea was no more the same , many copies come out now but none are like the original.
Agitated water foams are foams types adapt to windy and messy waters, stormy seas shores , severall variations areincluded in the pack so that your shoreline will never look like cloned around , plus atmosferic agitated water sound are included to help recreate a the most ralistic atmosphere.
this is a Explanation on the content
texture variations , resoltion variations , size variations , height variations , custom sounds
dozens of variations for handmade custom landscaping , no lag at all , no scripts causing lag and multiple texture variations based on client request for rendering time purpouses.Inside the pack you will find 4 base waves wich correspond to the HR S1 H 1 L 1 type of wave for each of the types (read fward to understand the coding)
this is for reference for the texture and type of the foam so you do not have to ectract all .
the first choice you will need is to pick a high or low resolution , then you will have to pick the waves according to you needs , be sure to organize better then the folders once you will rez and copy to your inventory.
Agitatedwater foams are more suited to be utilized in heavy animated water areas where you want some foam to apply , as the name suggests, this means you can place around rocks or in small bays in combination with other sea waves types it can enhance a lot the realism of your beach areas lakes streams etc. Of course use as reference the Sea construction guide brochure provided free in the shop .
Since each pack will hold a huge number of variations, it is best not to take them all out but to read the code and interpret (as below) so you only take out what you need, when you need it.
NaimaAgitatedwater3 HR S2 H 2 L1 means Agitatedwater1 number indicates the type of foam and the texture variation
HR
means it is 1024 x 1024 texture resolution (Good to reduce lag in some cases but it reduces the detail of the wave , use the lower res if you are more concerned about lag , usually in sims that side other sims , instead if you are in a single sim you could be able to allow the higher res without significant increase in lag , the lag is just client side so it does not effect at all the performances of sims , just takes more time toload a higher res than a lower res and it occupies more memory space the first than the second thus the first can lead to more lag on pc with older components)
S2
means its shapetype 2 (variation so you casn side different shapetypes to have different animation motion)
H2
means its height type 2 (variation in heiught of the waves to simulate higher riseand lowering of the sea , use just when you want to simulate that not indicated for close to cast parts )
L1
means the size type from ( good for different sizes estruding elements in water or different conditions of shoreshapes or different wanted resolution level)
0.5 5 m x 5 m
1 10m x 10 m
2 20 m x 20 m
Very Realistic
Looks superb on my block, very realistic