Loop Track
Loop Track
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• First working loop track in SL as far as I'm aware :-)
• Loop tracks with diameter 32m & 64m included
• 3 texture variants
• Works best with bikes from Moto Bazzi (tested with Rogue Spear bike)
• Note: not all motorbikes can pass this loop (especially not racers with high gravity)
Dimensions
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You can resize these roads, but be aware that land impact of mesh objects in SL varies with scale. Physical cost rises with object shrinking and display cost rises with object extend.
Mesh Physics
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I paid a lot of attention to creating mesh physics which ensures the best possible riding experience. Thanks to that there is finally no vehicle bouncing or jamming into walls as known from other roads:-)
The physics of these roads is non-convex. Therefore the Physics Shape Type must be set to Prim Type (this options keeps the original non-convex shape).
LOD Distance Factor
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These roads has manually created LOD models for low land impact and pleasant look, but it is always better to set your viewer to increase the LOD distance.
You can find this option under Preferences - Graphics - Objects & Sculpts LOD (maximal value is preferred).
Fun
Omg this is Fun addition to my track..... works great.... I using a kart rezzer and they loop just great. BUY IT
Excellent add-on to the kit
This pack of loops integrates perfectly with either the racing or sky roads kit, it includes smaller loops that are the width of the 12 meter roads in the sky roads kit as well as loops for the wider racing roads kit with its 22 meter wide roads. There are three texture sets included for a total of 6 loops, three for the sky roads kit and three for the racing roads kit. These loops lay on top of an existing road section and integrate perfectly.